I think it'd be neat and convenient for a hack to access that menu to exist (especially since mods can customise it and that has potential), however I don't really know how fixable any of the menu's issues are beyond the lack of reverse scroll looping. They aren't really bugs, moreso just side effects of how the teleport menu works: it teleports the player from where they are immediately to the area chosen in the menu, meaning the camera has to catch up (though I suppose maybe it could be programmed to reset the camera instead) and that the triggers placed near enterances to areas to change pedestrian groups, lighting and audio don't get hit.
I think it'd be neat and convenient for a hack to access that menu to exist (especially since mods can customise it and that has potential), however I don't really know how fixable any of the menu's issues are beyond the lack of reverse scroll looping. They aren't really bugs, moreso just side effects of how the teleport menu works: it teleports the player from where they are immediately to the area chosen in the menu, meaning the camera has to catch up (though I suppose maybe it could be programmed to reset the camera instead) and that the triggers placed near enterances to areas to change pedestrian groups, lighting and audio don't get hit.