Man, it’s been a good ass while since I last said anything about this mod. It’s about time I put out another update on the mod, not that it’s a very good one.
To start, it’s been nearly 10 months since I last posted an update on this mod’s development. I have done some work on the mod for a few weeks after the last update, and I have even uploaded the first two missions of the mod to my Youtube channel as sneak-peeks around October, but after those two uploads, I had done no work on the mod at all, simply because (as aforementioned in the last update) I don’t have the interest and motivation to work on this mod anymore.
Let me tell you about how I lost interest in modding the game: during the first three months of development, there was something in the mod that was causing it to crash at random. It would happen whether I was doing a mission or not, and it would do this every time I opened up the mod. After the first two months, I got to a point where I did not want to work on the mod anymore, if it was just going to crash so continuously I couldn’t finish playtesting a new mission. After the third month, I finally found the cause of the crashing and got it resolved, but I just couldn’t get the enthusiasm to work on the mod back. In addition to losing interest in making mods, I also started to (sort of) dislike the mod’s story, since it didn’t feel very thrilling for a Sideshow Bob story. And so, for months I didn’t know what I wanted to do with this mod.
As for the motivation, there never seemed to be a lot of demand for this mod, or a lot of people interested in it. There were a few people who got interested in this mod, but it never seemed to be as popular as other campaign mods when they were announced (It wouldn’t surprise me if any of the people who have taken an interest in this mod forgot about it, with how long it’s been since I’ve said anything about this mod.). It may have been because I was new to this site and this would have been my first mod, but even if this was popular for a newcomer’s mod, why would I need to finish it if it’s both something I’ve lost the desire for working on, and something that doesn’t have a big following?
For these reasons and others, but mainly these reasons, I have unfortunately decided to cancel the mod just so I could be through with it and move on.
However, there is still a way this mod can see a potential release. I have decided that if I’m not going to finish the mod, then I would at least put it up for adoption, given how I finished making all of the missions and races.
If anyone would like to adopt the mod, please reply on this thread requesting an adoption, and I will contact you on Discord to give you more information.
With that said, I apologize if I upset anyone with the mod’s cancellation, although I hope you can respect and understand my decision to do so.