Here's some documentation on them: docs.donutteam.com/docs/hitandrun/misc/dyna-load-data
You basically need to add a ";" at the end of the ones you're loading and a ":" at the end of the ones you're unloading.
For example:
Game.SetDynaLoadData("l1z1.p3dl1r1.p3dl1r7.p3d")
Should be something like this:
Game.SetDynaLoadData("l1z1.p3d;l1r1.p3d;l1r7.p3d;")