Any chance of an update for 3.2.2?
Thanks for pointing that out. I edited the link which now leads to a 3.2.2+ compatible version
Any chance of an update for 3.2.2?
Previously the add-on would freak out if you tried to delete/duplicate existing bone or add new ones when working with original SHAR rigs. (Previous update only worked with rigs made completely from scratch and I overlooked original rigs) Everything should be working as expected in version 1.9.3
Happy modding!
Hi, i found the values for chunks skeleton for scarface, maybe you could add the support for that tool, there are few changes between shar skeletons and scarface:
Differences:
Skeleton = 4500 for shar and other games, 23000 for scarface
SkeletonJoint 4501 for shar but for scarface the equivalent is SkeletonBone 23001
Scarface doesn't have these chunks: SkeletonJointBonePreserve 4504 and SkeletonJointMirrorMap 4503, it has only those two chunks i mentioned before(Skeleton,SkeletonBone)
Shar and Scarface have alomst the same bones except for these: Pelvis, Clavicle_L, Clavicle_R, right_hand_attach, left_hand_attach and the Rage_Joint (this one is only used when enter in blind mode so its not needed).
There also the weapons skeletons that have these skeletons : nameoftheweapon_upgrade, muzzle_position, nameoftheweapon_clip, tonyRightArmRage (this one has the same concept of the Rage_Joint so not needed).
Here my repo, it is an appilcation for editing .p3d files and it contains the chunks for scarface and lots of others chunks since i made reserch for all the games developed by Radical Entertainment:
github.com/Zcor3x/Edit3D
it is incomplete but i have another version that another user created but i decompiled and modified it, if you are interested on adding support for scarface skeletons i'll upload it.