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The Simpsons Hit & Run Plus - Version 1.01 Update
Johnny99DT replied to MarioGaming64's topic 10 months ago
Hello, Donut Team community! It's-a me, legomariofanatic!
18 likes
8k views
23 replies
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Fully Connected Map Mod (1.0.7)
davybhoy replied to Colou's topic 3 weeks ago
A fully combined map has been one of the most requested Hit & Run mods for nearly a decade, and thanks to some recent improvements with map editing tools and the release of P3DXML, it is now finally possible!
84 likes
43k views
97 replies
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Ultimate Level 7 Restoration (UL7R)
xUnknown replied to Yoshogon32's topic 1 year ago
UL7R is a mod that restores the rich side in Level 7 and adds some more stuff and fixes using Cacodaemon24's True Level 7 Restoration Mod as a base.
9 likes
1k views
3 replies
A Long Long Night - 1.02 Update
[deleted user] replied to their own topic 1 year ago
Bart is throwing the biggest party in Springfield! Drive around town like it's the 80's! Enjoy the Synthwave and get the party started!
22 likes
5k views
41 replies
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Futurama: Hit & Run
creamer replied to Slurm Team's topic 4 months ago
Futurama: Hit & Run is a total conversion mod for The Simpsons: Hit & Run aiming to replicate the gameplay of Hit & Run in the world of Futurama, with all fully from scratch 3D models, built from the ground up like it was an intended expansion pack for the game.
118 likes
21k views
87 replies
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More Costumes v2.3 - 'Even MORE Costumes'
PlantedWave5190 replied to JArmstrongArt's topic 4 months ago
For better reflections on costumes with reflective properties, enable the 'Sphere Map Reflections' settings mod from Lucas' SHAR Mod Launcher.
8 likes
2k views
14 replies
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Level 7 Restoration Restored
mazexz replied to Mochapoke's topic 4 months ago
This is an even more updated version of kenny giles " rich side restoration" mod, a lot more model work done by both myself and The Butter apple, including custom cars, characters and a very destroyed rich side.
16 likes
1k views
9 replies
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Suggestion- Have separate tabs for different types of mods in Lucas' launcher
Addy replied to Exonymat's topic 1 year ago
Having seen a lot of car remodels recently here I had an idea. When you download these mods they all appear in one list and can get lost if you have a large amount of mods. Plus if you want multiple remodel-type mods you may get confused if they conflict with any other mods.
0 likes
398 views
1 reply
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Where to find the SHAR HUD textures in the base game?
Professor Thaxy replied to Exonymat's topic 1 year ago
I'm not sure if they use a typical image format but I can't seem to find them in SHAR's folder in x86. What file are they in and what format do the textures use?
0 likes
620 views
1 reply
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It would be nice to have either a dedicated page or a section in the Downloads page for community created mods and additions
Addy replied to Exonymat's topic 2 years ago
What the title says really. I feel that a lot of great community made mods could potentially be missed by some people if they don't frequent the forums often, and also having a collected page of these mods would make it so much easier for mod creators to attract people to their mods. Please make me ...
4 likes
597 views
1 reply
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Is there a mod to extend the loading screens?
Koopa replied to Exonymat's topic 2 years ago
Basically what the title says. I do love fast loading times but at the same time I want to have the chance to read the newspaper gags and see the dynamite spark reach Scratchy
3 likes
681 views
4 replies
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