As of version 1.22.4, the "-language" command line argument for the Mod Launcher would allow you to force override the language.
This does still require you to have the English dialog.rcf but providing you have that you can simply add this to a file named "CommandLine.txt" next to your copy of the Mod Launcher's executable:
This will be fixed in the next version of the Mod Launcher. For now, you can work around this issue by disabling "Pause Always Allowed" on the "Menus" page of Debug Test.
The new XInput hack included in version 1.23 of the Mod Launcher should make it possible to use your controller through Steam if you add the Mod Launcher as a non-Steam game and launch it through steam.
Make sure to enable it on the "Settings" page of the Mods list to try it out.
Hey Eggbot3000, we'll need more info to help you out.
You can use this drop-down on the bottom left corner of the Mod Launcher's main window to get to a folder containing crash dumps.
If you could upload the most recent crash dump from that folder to this Dropbox File Request, then we could take a look at it for you to try and figure out what's happening.
Oh yeah, we accidentally missed the new included mods on the initial changelog. I added it to the 1.22 changelog above but here's a mirror of that for convenience:
Included Mods in 1.22
This version adds a couple new included Setting mods: