SHAR: Mod Resources

Download and share raw resources that can be used to make mods for The Simpsons: Hit & Run.

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OWM's Style Hud Icon Resource Pack - Character Hud Icons Now Available!
OriginalWaybackMate replied to their own topic 1 month ago
The latest addition to this pack now includes character hud icons, this includes:
4 likes
643 views
3 replies
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How to create a custom car
snipergaming replied to maz's topic 2 months ago
This tutorial will show you how to get started with custom cars (or cars that aren't in the phonebooth by default), without damaging original files.
5 likes
392 views
4 replies
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Tutorial : How to make Simpsons Hit and Run in cel-shading using Reshade
antrast replied to BrandNewman's topic 3 months ago
01/15/2021 UPDATE : Since newer versions of Lucas Simpson Hit & Run Launcher can run the game under Directx 9, I redid the tutorial a bit and skipped the part about Dg Voodoo Software.
11 likes
5k views
16 replies
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Character pack - future versions (obj files)
maz replied to Zenthor's topic 3 months ago
I've decided to finally share the models for the future incarnations of several characters that I made last year. Unfortunately, I never got around to converting them to p3d so the files are objs. Feel free to use them in any mods, and please do, as it took a while to make them all and I would love ...
1 like
260 views
2 replies
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Fonts in The Simpsons: Hit & Run
H1DD3NLUiGi1983 made this topic 4 months ago
I saw there was a demand for this in Discord a couple of weeks ago, and after a week of no motivation, I finally managed to somewhat complete it.
1 like
301 views
0 replies
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All Command Line Argument Setting Mods
maz replied to their own topic 5 months ago
These are minor mods that will appear under the Settings Tab in the mod launcher.
3 likes
335 views
2 replies
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Maz' SHAR Vehicle File/Con generator
maz replied to their own topic 5 months ago
This tool helps create an entirely new vehicle configuration file (as both con or lua) with custom configurations.
3 likes
307 views
2 replies
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Additional Characters: General Information [Updated 2021.12.21]
Loren replied to their own topic 6 months ago
What does this resource pack include?
9 likes
3k views
14 replies
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Collector card template
Josh / Proddy replied to Jay_mate's topic 6 months ago
A few weeks back I extrapolated the collectors card background, feel free to use this in your mods! (no credit required)
11 likes
363 views
1 reply
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SHAR Old Expressions Exporter and Custom Iris Wipes
Weasel on a Stick made this topic 8 months ago
Thanks to recently leaked p3d explorer, I was able to dig through Old Expression chunks that act very similar to blender's shapekeys. Doesn't seem like they are used anywhere outside of animating iris wipe transition. So that's the only thing I tested the add-on on anyway (it's mostly likely not gon...
5 likes
399 views
0 replies
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Another Roofed Family Sedan Mod
Josh / Proddy replied to Colou's topic 9 months ago
Just the other day, Loren released the DM4 Family Sedan to the public. It inspired me to finally fix up my own roofed family sedan model, and this time I thought why not make it public!
12 likes
1k views
4 replies
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Blender 2.8+ Weasel's Collision Editor
Weasel on a Stick replied to their own topic 9 months ago
Aka "That collision blender add-on thingy Weasel made". Import/Edit/Export all types of collisions with blender
13 likes
1k views
11 replies
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How to host a sharm server? or get back into the official one?
starmarine5405 replied to dylanl5883's topic 9 months ago
I was messing around in the server settings seeing if i was able to host, and i got rid of the original server info. Am i able to host or get that back? Thanks
0 likes
292 views
1 reply
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In depth tutorial?
Kenny Giles replied to batistaa65's topic 9 months ago
is there an in depth tutorial on how to mod anywhere? (video or text and pictures). I've watched muckluck's video but it doesn't show how to load the map into blender or how to open up the add on for blender.
0 likes
299 views
1 reply
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Lucas' Pure3D Editor Model XML Format Blender Add-on but I tweaked it to work with blender 2.9+
Weasel on a Stick made this topic 9 months ago
I made some tweaks to Lucas' XML blender add-on so it would work properly on newer versions of blender. I didn't post about it on forums waiting for the tool to be officially updated. But now it's been more than 2 weeks so I decided to upload tweaked add-on here.
3 likes
458 views
0 replies