Forum Mod Bakery Docs
Level 7 Revamp Mod
[Deleted User] replied to their own topic 8 years ago
Hello! As some of you know, I am MaxPower (Max Power!), a new modder in this community. I am developing a mod for SHAR that changes level 7 so that it's less easy (I found level 6 to be HARDER than level 7, let alone the same difficulty) and SLIGHTLY less repetitive. I do however, want a few suggest
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Can mods work for the ps2 version?
Kenny Giles replied to Lukesteel021's topic 8 years ago
Can you usbs or something else cause I don't what to do?
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I got some Broken Burns
[Deleted User] replied to their own topic 8 years ago
Hey there, it's MaxPower! As a few of you know I'm working on a mod that changes level 7 to something more exciting and slightly less repetitive. However, I am running into some technical issues. This is my m4sd file for the mod: SelectMission("m4sd"); SetMissionResetPlayerOutCar("m5_homer_start", "
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where are the music files in hit and run?
John replied to CQ WiFi's topic 8 years ago
title speaks for itself :P all i can find are .rcf files called 'music 0' to 'music 3' (and i slowed them down in audacity because they where high pitch and converted them to mp3 and put them on meh phone :P)
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Another SkinNER mod (pun intended)
John made this topic 8 years ago
As you can see, Skinner's skeleton is different. I used Apu's skeleton. What's interesting is if you use the character swap cheat in Level 5 and once you get Skinner, he'll look normal, but will walk/run like Apu does. This however is a change of Skinner's actual body skeletal rig position. What do
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Stage Messages
[Deleted User] replied to their own topic 8 years ago
Hello! I am MaxPower (Max Power!) and I just started modifying my game files to create an all new level 7, since I think the old one is easy and boring. However, one problem I have run into is that the preset stage messages are not enough for the new objectives I am creating. I would like to know ho
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Something i've been working on...
Shiinyu replied to their own topic 8 years ago
Just a showcase of what i've been doing the past month or so. Just saying, this will not be released unless people ask me to release it. (But there is a chance i might release it at some point.) Will upload more pictures later on if enough people are interested. :P
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Mod Launcher doesn't load up?
Benworr replied to their own topic 8 years ago
The mod launcher fails to load up and gives an error where I can 'Send error report' or 'don't send'. What do I do?
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Status Update #2 - 7 March 2016
Fluffy replied to their own topic 8 years ago
COMMUNITY, We've addressed some of your questions and concerns in today's new Status Update video. We'll address more on 21 March 2016. Thanks, Jake Andreøli
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Loading l6_sr2p.p3d in Level 3?
Loren replied to Surreal Bot's topic 8 years ago
It has been a long time since I asked for help, so it's time for me to expose more of my ignorance with modding. Is it possible to load l6_sr2p in a street race in Level 3? I've once tried to do so, but the game seems to crash just a few frames before my challenge loads. What I mean by this is that
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Exploring SHAR
Shiinyu replied to their own topic 8 years ago
A thread dedicated to posting images and comments on your experiences or findings through Simpsons Hit and Run. Due to all of the action we forgot to just take a little rest to see a bit of what the developers lovingly put in for us. The classroom from the School Area. A better view of the Living Ro
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Clean up and EXPAND Tutorials (Community Event Possibly?)
[Deleted User] replied to their own topic 8 years ago
I've been noticing the lack of updated tutorials. Now don't get me wrong, there are lots of them, and I learned from them. But lots of what I put in my mod was merely copied from the base game, and decompiled mods. This has been a chore, and I tried to help @supercoolpem but couldn't help him that m
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New .lmlm request
DeadSonRisingxD replied to John's topic 8 years ago
How about an .lmlm for the vehicles to not stop when the character runs in from of them? I think that would be pretty funny if they got ran over lol
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Trick or Treat 2015 - Update 1.5
[Deleted User] replied to Fluffy's topic 8 years ago
COMMUNITY, We have released a bug fix for the Trick or Treat 2015 mod. You can get it here! Changelog - Fixed an issue where the mod would crash on newer versions of the mod launcher. - Added an option to disable the Halloween main menu. Sincerely, Jake Andreøli
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To developers
BiTE made this topic 8 years ago
Remember when You talked about item trading etc.? So how about a app for mobile Phone? Operating your donut team website account, trading etc. from it. That would be awesome. Think about it.
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