Forum Mod Bakery Docs

A feature I think would be cool in a P3D editor program

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I've said this before but I don't think I was specific enough. I see on the current P3D editor that the skeletal joints on a character can be moved by changing the numbers of the "X", "Y", and "Z" for the positions of the specific joints. If that's possible I think it would be possible to make a way of dragging the specific skeletal joints to the appropriate place on the character.
It would be difficult to implement, but it's something that would be incredibly helpful.

Maybe in the future.