Forum Mod Bakery Docs
Removing characters and cars?
John replied to their own topic 10 months ago
I know removing them from the original game is easy, you just delete the respective files in the "chars" / "cars" folder then remove them from all the script files But the original game files shouldn't never be altered so how do you remove a character / car inside the mod launcher? What's confusing
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855 views
2 replies
H&R meter question
Addy replied to John's topic 10 months ago
Where is the programming for whether hitting/destroying something does or doesn't make the H&R meter bigger? For example there's 3 instances where hitting/destroying something doesn't make the H&R meter bigger 1) The Krusty Glass whether you're inside a mission or not 2) When you're inside missions
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468 views
1 replies
Help with adding Voiceline and other voices to my mod
Kanbei made this topic 11 months ago
So I am trying to add more voices to my (Simpsons hit & Run, F-Zero mod (yes a silly idea) but I got a question how do I add more voices or do I need to replace the current ones in order for them to work? I did this. homer/P_HitByW_homer_04.rsd I have it like this worked fine when I replaced it. cha
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I have a .p3d of Kang or Kodos, please can someone fix the skeletal joints and smoothen the transparent space helmet
mazexz replied to John's topic 11 months ago
As everyone knows, Kang and Kodos look 100% identical so once one of this is fixed, we can copy and paste it to make the other alien It's decompilable, download here: LINK REMOVED BY MODERATOR
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872 views
3 replies
Running into assertion errors in the Phonebooth when adding too many vehicles
BOOST15673 replied to their own topic 11 months ago
I realize there is a limit of 60 car health values to the save file. This error is happening as soon as I add the 61st car, which is expected. Using the Custom Shop Support hack should circumvent this I assume, however, I am struggling to get this to work. I can add the vehicles to a Phonebooth, but
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843 views
2 replies
I can't link my DonutTeam account to Lucas Mod Launcher
EliasDR made this topic 11 months ago
Hello, i have this problem. When i try to link my account to the Launcher, it shows me this error
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530 views
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Lucas' RCF Builder Issues
onizuka replied to Spads's topic 1 year ago
Hi! I'm trying to port a mod from pc to the ps2 version. I'm using the RCF Builder to update the files in ART.RCF, But the tool simply doesn't work. I open the EXE and immediately, boom: "No inputs specified. Press any key to continue . . .". And then it closes... does anyone know how to fix this? o
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1K views
7 replies
an error on my mod i download
mazexz replied to freezermonkey1's topic 1 year ago
I keep getting an error on my mod i download saying the following file was not found conversations/c_pefu_1_convint_pff_L1.rsd can someone help me
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482 views
1 replies
I Need Help Finishing a Custom SHAR Map For My Mod Oscar-Mod-Pack
oscar_alexboy made this topic 1 year ago
I have an unfinished map. Clifforus, who decided to quit the project. (because he was too busy) Made most of the progress of the custom map. Which is great! I just need to find someone to finish it that's all! I have the .blend file of the unfinished map with packed textures. The .blend file is what
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627 views
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Can't download Long Long Night
Cheeseknees replied to their own topic 1 year ago
Whenever I click on any of the download buttons on the Long Long Night page I get a 404 page instead of it downloading. Why is that? Is it still available for download?
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874 views
2 replies