Thanks for your suggestions! We're aiming at a more "detective-y" and Noire-like music, so, I don't really think we'll change the Sunday Drive themes for any of the levels
We do consider using some of the Sonic OST in Bonus missions and street races though, and I think the ones you suggested may even fit a specific mission!
Springfield Noire 2: Reinvestigated [Discontinued]
Posted in SHAR: Mod Showcase
Please login to contribute to the conversation.
[deleted user] Thanks for your suggestions! We're aiming at a more "detective-y" and Noire-like music, so, I don't really think we'll change the Sunday Drive themes for any of the levels
We
Trainman84 After a hiatus for a few months or so due to a move and new job, I've finally gotten back into playing SHAR. I tried this mod today and I like it. It's very different in game play and concep
After a hiatus for a few months or so due to a move and new job, I've finally gotten back into playing SHAR. I tried this mod today and I like it. It's very different in game play and concept from anything else I've seen on here. I also like the idea of an original character in the Simpsons universe. Instead of playing as a known Simpsons character, with its own backstory, life, moods, attitudes, an OC can be anything the player wants it to be.
Maxi89 I downloaded this mod with the fix included and could not open it.
If you could send the lmlm directly It would be very helpful.
I see a lot of future in this project
I downloaded this mod with the fix included and could not open it.
If you could send the lmlm directly It would be very helpful.
I see a lot of future in this project
If you could send the lmlm directly It would be very helpful.
I see a lot of future in this project
[deleted user] I assume you had troubles unzipping the file, right?
Unfortunately I can't send the LMLM directly, since it's filesize will drastically increase
I recommend you to download 7Zip (or any othe
I assume you had troubles unzipping the file, right?
Unfortunately I can't send the LMLM directly, since it's filesize will drastically increase
I recommend you to download 7Zip (or any other programm that supports operations with .7z extension), and use it to unzip the archive
Unfortunately I can't send the LMLM directly, since it's filesize will drastically increase
I recommend you to download 7Zip (or any other programm that supports operations with .7z extension), and use it to unzip the archive
Maxi89 I always used winrar with all the mod files and it worked perfectly for me but this is the only mod that presents me with problems.
I always used winrar with all the mod files and it worked perfectly for me but this is the only mod that presents me with problems.
[deleted user] Most of the mods use either regular .zip acrhives, or .rar archives, and WinRar deals with both perfectly fine
WinRar, however, can't interact with .7z archives. I think that .7z is probably one
Most of the mods use either regular .zip acrhives, or .rar archives, and WinRar deals with both perfectly fine
WinRar, however, can't interact with .7z archives. I think that .7z is probably one of the best archive formats, since it's faster to unzip, and the compressed filesize is not awfully big
I'll still release a .zip version of the mod in a couple of minutes though
WinRar, however, can't interact with .7z archives. I think that .7z is probably one of the best archive formats, since it's faster to unzip, and the compressed filesize is not awfully big
I'll still release a .zip version of the mod in a couple of minutes though
[deleted user] Added a link to the .zip archive
Added a link to the .zip archive
HankScorpioblaze I know this my seem a bit late but i just played the demo and MAN, nice one putting the Detroit Become Human music in the missions. When I first heard it i couldn't stop laughing!! :)
I know this my seem a bit late but i just played the demo and MAN, nice one putting the Detroit Become Human music in the missions. When I first heard it i couldn't stop laughing!! :)
[deleted user] Thanks!
I just had a feeling that D:BH music would perfectly suit the mod (Mainly Connor's soundtracks, since most of them are energetic and action-based), so yeah, putting them into SNoire was a
Thanks!
I just had a feeling that D:BH music would perfectly suit the mod (Mainly Connor's soundtracks, since most of them are energetic and action-based), so yeah, putting them into SNoire was a pretty neat choice
I just had a feeling that D:BH music would perfectly suit the mod (Mainly Connor's soundtracks, since most of them are energetic and action-based), so yeah, putting them into SNoire was a pretty neat choice
This post has been removed.