[deleted user] Right, that was the issue, sorry for not recognizing it
For further refrenece you can always change the FOV in Blender by tinkering around with the values in the `View` section here:
https://i.imgur.
Right, that was the issue, sorry for not recognizing it
For further refrenece you can always change the FOV in Blender by tinkering around with the values in the
View
section here:
(at least in Blender 2.8, idk about 2.7)
honkasumi thanks alot, soo for the texture i need to make them each mash one by one by manual right?
thanks alot, soo for the texture i need to make them each mash one by one by manual right?
[deleted user] Not necessarily
To edit the textures you have to select whatever faces you want in edit mode and play around in the UV editing section
Not necessarily
To edit the textures you have to select whatever faces you want in edit mode and play around in the UV editing section
honkasumi is there a way to export all texture, when i go to tool>export all texture i only get a handfull of textures, not all
Link
Link
i cant find the textures of some shaders to export
the
is there a way to export all texture, when i go to tool>export all texture i only get a handfull of textures, not all
Link
Link
i cant find the textures of some shaders to export
the map in blender has the same texture like before i pressed settings> Keep shared resources loaded per previews
[deleted user] The textures you can't find are stored in level's TERRA file, so, check it out and export all of it's textures too
The textures you can't find are stored in level's TERRA file, so, check it out and export all of it's textures too
honkasumi wow thanks alot, it really looks nice now
im happy that it works now :)
wow thanks alot, it really looks nice now
im happy that it works now :)
honkasumi can i ask this one last thing, there are objects that arent included in the exported obj, for example trees and ect like this one Link can i export it individual? dont see a way except Tools>Expor
can i ask this one last thing, there are objects that arent included in the exported obj, for example trees and ect like this one
Link can i export it individual? dont see a way except Tools>Export all static entity models as obj
[deleted user] Inst Stat Phys and (Anim) Dyna Phys objects can't be exported since they're, well, have physics and they're not just static
Inst Stat Phys and (Anim) Dyna Phys objects can't be exported since they're, well, have physics and they're not just static
honkasumi soo there no way i can get them right
soo there no way i can get them right
[deleted user] Not really
Instead, you can expand the Physic chunk and export it's mesh
https://i.imgur.com/zLUEc8g.png
You'll have to position the meshes yourself though
Not really
Instead, you can expand the Physic chunk and export it's mesh
You'll have to position the meshes yourself though