Creating a Mission: The Basics
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MarioGaming64 Are eddie_race and m4_wiggum_carstart actual locations mentioned in your mission's .p3d file? If one of them isn't in the .p3d file, the game crashes.
Are eddie_race and m4_wiggum_carstart actual locations mentioned in your mission's .p3d file? If one of them isn't in the .p3d file, the game crashes.
Derpygeta forget it , it was a Bad thing in P3D File , like that the checkpoint where i go talk Eddie has the Park Car thing and the Police Car doesnt have it in P3D File
forget it , it was a Bad thing in P3D File , like that the checkpoint where i go talk Eddie has the Park Car thing and the Police Car doesnt have it in P3D File
Sheen I need help, I'm trying to make it to where the player has to enter the Kwik-E-Mart in level 7 to collect a map but whenever it switches to that stage, the game crashes. I did include the map
I need help, I'm trying to make it to where the player has to enter the Kwik-E-Mart in level 7 to collect a map but whenever it switches to that stage, the game crashes. I did include the map's P3D files (hudicon and mesh stuff), and the Kwik-E-Mart P3D files (hudicon and kwk_door.p3d) and I'm confused what's causing the crash.
Will Paste the script or screenshot it on here, you may of entered a function wrong
Paste the script or screenshot it on here, you may of entered a function wrong
Sheen AddStage(1);
SetHUDIcon( "kwike" );
SetMaxTraffic(2);
SetStageMessageIndex(102);
AddObjective("interior","neither");
SetDestination("KwikEMart&quo
AddStage(1); SetHUDIcon( "kwike" ); SetMaxTraffic(2); SetStageMessageIndex(102); AddObjective("interior","neither"); SetDestination("KwikEMart", "kwik_mission_doorstar"); // use name of interiors entry locator CloseObjective(); CloseStage(); AddStage(0); SetStageMessageIndex(77); SetHUDIcon( "map" ); AddObjective("goto"); TurnGotoDialogOff(); SetDestination("m5_map","map"); CloseObjective(); ShowStageComplete(); CloseStage(); AddStage(0); SetStageMessageIndex(12); AddObjective("getin", "neither"); SetObjTargetVehicle("current"); CloseObjective(); CloseStage();
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Sheen That wasn't exactly the first stage of the mission, I copied it over from L1M0 and it comes after the actual first stage of the mission (which is still labeled as AddStage (0); ) and leaving the
That wasn't exactly the first stage of the mission, I copied it over from L1M0 and it comes after the actual first stage of the mission (which is still labeled as AddStage (0); ) and leaving the rest as AddStage(); didn't fix the issue. It still crashed on me
MarioGaming64 @thundergivesmeglee - Does it crash on the first stage (where you have to enter the Kwik-E-Mart) or on the second stage (where you collect the map)?
@EternalHD - Actually, the numbers inside the pare
@thundergivesmeglee - Does it crash on the first stage (where you have to enter the Kwik-E-Mart) or on the second stage (where you collect the map)?
@EternalHD - Actually, the numbers inside the parenthesis on the AddStage(); lines don't matter. They can be anything, and the game won't care!
@EternalHD - Actually, the numbers inside the parenthesis on the AddStage(); lines don't matter. They can be anything, and the game won't care!
Sheen @legomariofanatic it crashes on the stage where you collect the map.
@legomariofanatic it crashes on the stage where you collect the map.