Hi,
So, after a long time lurking on this site and watching mods on YouTube, I finally tried to create my own car mod, using a LEGO Star Wars Snow Speeder Model.
I was able to import it to a P3D files and get all the textures in too, but I couldn't get them to load onto the car mesh.
Any help is appreciated, but it's probably just me being dumb.
Thanks!
Link to ZIP with all the files: www.dropbox.com/s/gnllr1q02985mav/SS%20files.zip?dl=0
Help with textures in P3D files?
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Nooby_McNoobface Hi,
So, after a long time lurking on this site and watching mods on YouTube, I finally tried to create my own car mod, using a LEGO Star Wars Snow Speeder Model.
I was able to import it to a P
DouglasColvin You need to assign the shaders to the different parts of the mesh. For example:
http://i.imgur.com/NgrXyzO.png
You have all these meshes, but none of them have a texture assigned to them
http://i.imgu
You need to assign the shaders to the different parts of the mesh. For example:
You have all these meshes, but none of them have a texture assigned to them
You have a bunch of shaders set up, you just need to assign them
That's where you assign textures, every texture needs a shader before they can be assigned
You have all these meshes, but none of them have a texture assigned to them
You have a bunch of shaders set up, you just need to assign them
That's where you assign textures, every texture needs a shader before they can be assigned
Nooby_McNoobface Thanks for your help.
I knew it would be something really simple, but I couldn't figure it out myself.
Thanks for your help.
I knew it would be something really simple, but I couldn't figure it out myself.
I knew it would be something really simple, but I couldn't figure it out myself.
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