Kenny Giles I figured out the issue. The game doesn't like that the car's AI is being set to "target" twice, which was something that I was unaware of.
To fix your issue, change ActivateVehic
I figured out the issue. The game doesn't like that the car's AI is being set to "target" twice, which was something that I was unaware of.
To fix your issue, change ActivateVehicle("clone_v","NULL","target"); to:
ActivateVehicle("clone_v","NULL","evade");
Try that, and it should work.
Derpygeta Sorry for late reply , but it worked , thanks
Sorry for late reply , but it worked , thanks