"Vertex X in (meshname) has no weights"
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SuperSuck64 I keep getting this error when I try to import an xml model in the Pure3D editor. What does it mean and how do I fix it?
I keep getting this error when I try to import an xml model in the Pure3D editor. What does it mean and how do I fix it?
[deleted user] If I'm correct (And I'm probably not), you need to add at least one joint to the vertex (You can't go more than 4 for SHaR, so, carefully there)
If I'm correct (And I'm probably not), you need to add at least one joint to the vertex (You can't go more than 4 for SHaR, so, carefully there)
SuperSuck64 I see. Though I'm not sure if I have the patience to go through each individual vertex.
I see. Though I'm not sure if I have the patience to go through each individual vertex.
Hadley Steel You don't have to. Go into edit mode, make sure you're in vertex select mode, click Select > Select All By Trait > Ungrouped Verts
You don't have to. Go into edit mode, make sure you're in vertex select mode, click Select > Select All By Trait > Ungrouped Verts
SuperSuck64 Ah, I see. Thanks!
Though now I'm having issues with the weights/group names for the eyeball meshes.
Ah, I see. Thanks!
Though now I'm having issues with the weights/group names for the eyeball meshes.
Though now I'm having issues with the weights/group names for the eyeball meshes.
Hadley Steel The eyeball meshes should just be attached to the Head group.
The eyeball meshes should just be attached to the Head group.
SuperSuck64 Does the eye mesh need to be merged with the rest of the model?
Does the eye mesh need to be merged with the rest of the model?