Hauke I added some higher-resolution Textures to the game, and also some Grass everywhere growing from the ground.
This is kind of an Alpha version, so there's only Level 1 edited yet. And not all t
Hauke Any ideas how I can make the grass responsive to shadows? I mean that it should be darker in tree shadows. I really don't know how to handle this.
Weasel on a Stick What is this? Faithful x64? Jokes aside, nice mod for your first project!
Any ideas how I can make the grass responsive to shadows? I mean that it should be darker in tree shadows. I really don'
What is this? Faithful x64? Jokes aside, nice mod for your first project!
Any ideas how I can make the grass responsive to shadows? I mean that it should be darker in tree shadows. I really don't know how to handle this.
To my knowledge, there's no way to make things "respond to shadows" as tree shadows are actually fake semi-transparent meshes. If I were you I'd just convert certain patches of grass to stand-alone XML models and paint vertex colors with appropriate shade of gray.
AGuyNamedSteve Blown away by this, I tried something similar on a custom map I was working on a few years back on and did get it working in blender and in game, The Grass is a nice touch touch to the game. Great Jo
Blown away by this, I tried something similar on a custom map I was working on a few years back on and did get it working in blender and in game, The Grass is a nice touch touch to the game. Great Job man!
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