Change level police
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BleedingGumsHibbert How do we change the police? As in the ones that are for Hit & Run, Police Car for levels 1-6 and Hearse for level 7
How do we change the police? As in the ones that are for Hit & Run, Police Car for levels 1-6 and Hearse for level 7
Addy The Hit & Run chase vehicle for a level is defined by that level's "leveli.mfk" file, located in \scripts\missions\level0X:
CreateChaseManager("cHears","Pursuit\L7c
The Hit & Run chase vehicle for a level is defined by that level's "leveli.mfk" file, located in \scripts\missions\level0X:
The important part is the first argument ("cHears"), as this specifies the vehicle.
CreateChaseManager("cHears","Pursuit\L7cop.con",1);
The important part is the first argument ("cHears"), as this specifies the vehicle.
BleedingGumsHibbert That doesn't work, having anything other than "cPolice" in each leveli.mfk file of levels 1-6 or "cHears" in level 7's leveli.mfk file just crashes the game once you go t
That doesn't work, having anything other than "cPolice" in each leveli.mfk file of levels 1-6 or "cHears" in level 7's leveli.mfk file just crashes the game once you go to any level you changed there. But I know it's possible somehow, because in The Road Rage mod there's a Yellow Bus as the Hit & Run vehicle(s), and it's not edited artwork of the Police Car or Hearse. My best guess is it's something to code in one of the .ini files
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Fluffy You need to change what car it loads in level.mfk:
// chase/harass vehicle
LoadP3DFile( "art\cars\cPolice.p3d" );
You need to change what car it loads in level.mfk:
// chase/harass vehicle LoadP3DFile( "art\cars\cPolice.p3d" );
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BleedingGumsHibbert Ah thanks, deleted my comment of extra help as it worked!
Ah thanks, deleted my comment of extra help as it worked!