Please enable Unlock All Missions when playing - the Mission Select is built around this to offer fast travel.
Requires at least version 1.26 of the mod launcher. Is decompilable.
Features
- 2 Levels (Fully Connected Map by Colou, Holiday Snowy Suburb by maz).
- 82 Wasp Cameras to find and destroy (50 in Level 1, 32 in Level 2).
- Optionally add shields to the Wasp Cameras.
- Optionally use much older, harder and weirder spawn locations in Level 1 (absolutely not recommended, but you're welcome to try).
- 1 Bonus Mission per Level.
- Extra vehicles and costumes.
- Collectible Hint and Useless cards.
- Randomised driving music.
- Hidden characters and other secrets.
Credits
Those listed here are happy for their contributions to see reuse by others, however credit must be given. Additionally, it is preferred that they are notified of such reusage.
- Mochapoke (Beecar/Bee Homer and voice/character work.)
- maz (Holiday Snowy Suburb map, character work, Lua help, HUD icon, play history banner and holiday vehicles.)
- Colou (Fully Connected Map.)
- Donut Team (Elf Homer.)
History
1.0 (21st February 2021)
- Initial release.
1.1 (29th May 2021)
- Relocated almost every Wasp Camera and adjusted the trigger positioning for all. They should now be in more conventional places that aren't incredibly dumb.
- Replaced the Bonus Mission reward with the Open Wheel Race Car. The Itchy & Scratchy Movie Truck can instead be purchased from Gil.
- Replaced the default Homer model and Family Sedan with bee-themed variants created by Mochapoke.
- Added two new music tracks to the selection: "Sunday Drive" from RR and "Disco" from regular SHAR.
- Incorporated a mod setting to allow the Wasp Cameras to have shields.
- Hints have been adjusted; hint cards are completely different and additional hints are displayed on the Bonus Mission's fail screen.
- Removed the Monorail Car.
- Three additional ambient characters, including contest winner UnknownSteel.
- Gave the mod an Internal Name (somehow missed that before).
- Increased trigger size for Hint Card 1.
- Small miscellaneous text edits, both in-game and in the mod meta.
- Probably other small changes I've just forgotten.
1.2 (18th December 2021)
- Added Level 2 and all its content.
- Organised the internal mod structure.
- Updated the credits, both in-game and in the launcher.
- Small changes to launcher description.
- Changed the "Collector Cards" stat text in Level 1 to "Hint Cards".
- Added a new selection icon in the View Cards menu.
- Reduced the Level Progress screen content so that it only includes the relevant stats.
- New loading screen art.
- Fixed an issue where entering Moe's in Level 1 would throw a non-crucial error.
1.3 (15th April 2023)
- General standardisation, optimisation and functional improvement.
- Adjusted vehicle Phone Booth sprites so that they're overall nicer.
- Now supports 3D Phone Booth Previews.
- Moved Level 1 Hint Card 1 to a more logical and visible position.
- Made the spawn radius for a Level 1 Wasp Camera slightly larger (when using the non-1.0 spawn locations).
- Now uses a cleaner method to disable introduction movies.
- Improved Level 1 Mission Sunday Drive start ambience.
- Now optionally allows using the old "contest" 1.0 Level 1 spawn locations through the mod settings.