ManDrivnyk Hун, I want to translate this game into my own language. How to convert `rmv` file and how to open `lmlm` file?, thanks
Hун, I want to translate this game into my own language. How to convert rmv
file and how to open lmlm
file?, thanks
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mazzy Hello, and welcome to the forums!
rmv files are actually bik files, which can be accessed with Bink Video! software, made by RAD Game Tools.
lmlm files can be decompiled by the mod launcher, though so
Hello, and welcome to the forums!
rmv files are actually bik files, which can be accessed with
Bink Video! software, made by RAD Game Tools.
lmlm files can be decompiled by the mod launcher, though some might be encrypted and not decompilable.
To decompile a lmlm file, you put the file in your Mods directory, then run the launcher. If you see the mod in the list, right-click it and then click "Decompile" and decompile it to any convenient path.
ManDrivnyk Cool thanks for the quick response !
Cool thanks for the quick response !
ManDrivnyk Sorry for the stupid question, where are the Language files?
Sorry for the stupid question, where are the Language files?
mazzy It should be in art/frontend/scrooby/resource/txtbible/srr2.p3d
It should be in art/frontend/scrooby/resource/txtbible/srr2.p3d
ManDrivnyk could you help me Decompile language files?
could you help me Decompile language files?
mazzy Hello, important question, do you have the Pure 3D Editor?
If you do, in order to decompile the language, open srr2.p3d, then right-click one of the languages & click "Export language".
Hello, important question, do you have the
Pure 3D Editor?
If you do, in order to decompile the language, open srr2.p3d, then right-click one of the languages & click "Export language".
However, it is not recommended to edit the original file and you should instead set up CustomText.ini in your mod, more details on
this page.
ManDrivnyk Thanks for the help!