2 Questions about the modding textures
Posted in Donut Mod
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John Using 3D Builder, could we create prominent characters from scratch? So far all I've been able to do is stretch the characters. Another note, the characters inside Lucas' editor are all in t
Using 3D Builder, could we create prominent characters from scratch? So far all I've been able to do is stretch the characters. Another note, the characters inside Lucas' editor are all in the "quatrieme devant" (google image it) position, but that's not their position in the actual game. However, if I edit it (exporting it, making the change to it, and importing the changes) the characters are in the quatrieme devant inside the actual game...anyone know what's going on?
Loren The .obj format does not support any sort of skeletal rigging and as a result exporting and re importing a model will cause it to be lost.
The .obj format does not support any sort of skeletal rigging and as a result exporting and re importing a model will cause it to be lost.
John Oh ok, would another format beside .obj work?
Oh ok, would another format beside .obj work?
Loren No, not at this time.
No, not at this time.