Is there a way to limit the visual suspension of a car?
Posted in The Simpsons: Hit & Run
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oxide117 Like the visual aspect of the suspension rather than how it actually reacts to bumps and stuff,some of my cars require high suspension limit values,but this results in wheel clipping problems.
Like the visual aspect of the suspension rather than how it actually reacts to bumps and stuff,some of my cars require high suspension limit values,but this results in wheel clipping problems.