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The simpsons Hit & Run Visual studio 2025 and dx11

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Hi,
I have the simpsons hit & run source code building and functioning under visual studio 2025. I fixed windows vista and up incompatibilities, added multi core support and I got DX9 natively with 400+ fps without affecting game physics. I got bored, so I decided to port the game to dx11, but got stucked at really weird bugs. Would anyone be interested in helping debug it?
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Hi there!
Unfortunately, Donut Team is unable to help with any issues related to the source code leak.
Due to legal issues, we stay away from anything that includes (but is not limited to):

  • Redistributing the source code
  • Offering fixes for the source code
  • Offering support for any source code recompilation
  • Sharing snippets from the source code.

Thanks,
Mazzy