Fluffy I posted this in User Submitted Tutorials as we have yet to confirm this as the best way to achieve this.
Pre-requisites
- Simply create a mod.
- It will require the CustomFiles hack.
- Set up t
I posted this in User Submitted Tutorials as we have yet to confirm this as the best way to achieve this.
Pre-requisites
- Simply create a mod.
- It will require the CustomFiles hack.
-
Set up the following directories: CustomFiles > art > frontend > scrooby > resource > pure3d
- Copy "homer.p3d" from the original game "art\frontend\scrooby\resource\pure3d".
Steps
1. Open the newly copied Pure3D file.
2. Delete all the skin chunks inside it (
these things).
3. Copy the skin from the character you want and paste it inside your mod's Pure3D file:

4. Change the skeleton to "Motion_Root"

5. Delete the "Motion_Root" skeleton in your mod's Pure3D file.
6. Copy the character skeleton from your new character into your mod's Pure3D file. After, rename it to "Motion_Root"
7. Inside the composite drawable "Motion_Root", delete 3 of the "Composite Drawable Skin" chunks.
8. Rename the remaining one to the Skin's chunk name you previously copied. For example, mine would be called "gil_h_merged"
9. Save and launch the game.

1. Copy an animation you want from a character file.