Forum Mod Bakery Docs
The "SHAR: Mod Showcase" Board - Requirements
Kenny Giles made this topic 3 years ago
Hello everyone! Due to the previous thread being unpinned and deleted, I've gone ahead and reposted our Mod Showcase Board requirements. The end intention of these rules is to help ensure that mods that are announced on our forums are easy to discover for the end users. It also serves to help commun
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The Ruth Powers Character Pack
Borb made this topic 1 day ago
For my triumphant return to the community, a long-requested (about three months, that's approximately one third of a human pregnancy!) addition to the game... THE RUTH POWERS CHARACTER PACK DOWNLOAD HERE FEATURES: A model for Ruth Powers' normal appearance. Included ruth.cho and ruth_a.p3d files to
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Is there any way to swap characters with their voices?
DonutLover replied to Vanilly01's topic 2 days ago
For instance, play as bart with his voices from level 2, and play as him in level 1. But with his voice, and not homer's.
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(SOLVED) 100%-ed the game, now how do I use the all vehicles menu?
ZakBax replied to their own topic 5 days ago
Back when I played this on the PS2, one thing I loved doing after 100%-ing the game for the dozenth time was putting in that cheat for all vehicles and getting to mess around with all the ones you couldn't drive otherwise. Now I've moved on to the PC version, not much has changed...except I can't fo
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Looney Tunes: Vehicular Velocity (Announcement)
Jarrinlooterking replied to Tappie's topic 6 days ago
Warning: The Following screenshots are very early in development and heavily work in progress, pretty much everything has the possibility to change. Looney Tunes: Vehicular Velocity is a campaign mod that's basically what you'd expect, pure chaos that still applies to Hit & Run's many restrictions.
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every car is replaced with the coffin car
spookyhalloweenloverguy made this topic 1 week ago
i need this mod please
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Adding drama music into missions in SHAR
StarkissedRat made this topic 1 week ago
Certain missions have a "drama" variant of their music that plays during specific stages in that mission (like the more dramatic track that plays after you drive to the Kwik-E-Mart in Office Spaced). I've been trying out editing missions for a mod and I was wondering if there was any way to add dram
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Everything you wanted in a Simpsons game right in your face! The Simpsons H&R - Arkeus Edition
Fluffy replied to Arkeus's topic 1 week ago
I'm going to say that this project is not a mod, but a new Simpsons game inspired by Hit & Run, with Multiplayer and Roleplay. YES, roleplay, who here doesn't want to be a cop in Springfield? A doctor? Or anything that could be in Sprinfield??? There are infinite possibilities. And the game will onl
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club penguin game day coin mod
SupremeLightSaber made this topic 1 week ago
this is a mod that replaces the coin model in every level with the coin model from club penguin game day this mod also includes its own sound effect for collecting the coins which is the stamp earned sound effect from club penguin itself, this mod is decompilable so feel free to use it in your own m
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More Springfield Landmarks
Fatonyfan99 replied to JTN's topic 1 week ago
This mod will replace some of the generic buildings of all 3 main areas of the base levels by other buildings from the show that didn't make onto Hit & run. One of the main attractions of The Simpsons Hit & run is being able to explore the home of our favourite yellow family, althought the game has
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Where are the Girls of the Family and the Car? 🤷‍♂️ ❓  (Campaign Mod)
mazexz replied to PikachuFlixVegas's topic 1 week ago
Bart Simpsons and his family plan to take a trip to Krusty's camp in the afternoon, but before that, they stay at the hotel "Ye Olde Off-Ramp Inn" for a day. When they arrive, Bart and Homer collect the things that were in the trunk of the car and leave them in a room on the first floor. But when th
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Recover a decompilable version of my own mod
nationalitalia replied to their own topic 1 week ago
Hi, i don't know if this is the right place to ask, but is it possible to recover a decompilable version of my mod? The mod in question is this one: Fiat Punto Mod I lost the original file due to a pc formatting if you were wondering why. Thank you in advance for the help.
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419 views
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Fully Connected Map With More Traffic
Meech replied to HomerDrNickFan8326's topic 1 week ago
This Is A Mod That Has Alot Of Traffic Roaming Around Springfield Credits To Colou To The Fully Connected Map : Download Link https://drive.google.com/file/d/1fRowXtk2Bz189grfDBOjVb-4cZWe9pI2/view?usp=sharing
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Blender 2.8X/2.79: Pure3DXML skeleton converter
Catqueen replied to Weasel on a Stick's topic 1 week ago
It's time for the moment you've been waiting for! Thanks to the p3dxml feature I was able to develop this nifty add-on. It allows you to edit SHaR's skeletons fully inside blender. Download and install the .py file (download link below) Export the skeleton chunk from any .p3d file File > Import > Sk
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