Mod Showcase Guidelines
Josh / Proddy replied to Fluffy's topic 4 months ago
Hello everyone, We have made some changes to our guidelines for sharing mods on the Donut Team forum. These changes are designed to help mod creators provide more information about their mods and make it easier for community members to find and enjoy mods. We have also introduced a new requirement f
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how can i make characters texture's pop up in P3D Editor?
HomerDrNickFan8326 replied to their own topic 2 hours ago
I know i made a topic like this a month ago, But i felt like i lost something to it. so i know how to use Keep Shared Resources Loaded For Previews In P3D Editor but thats not it, this is what im trying to do. if you know how to get texture's to there please comment.
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Map Separating
AngryHomer2007 replied to their own topic 11 hours ago
Hey Everyone! I would like to know how to separate maps, or cut them in half, add respawn points and invisible walls. If anyone knows, this would be a great help, thanks.
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Road Rage Connected Map Help
Donut33 made this topic 19 hours ago
hello, i would like to make a mod similar to fully connected map by colou, but using the road rage maps. I would need help to know how to do this, as i am new to hit and run modding.
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Fully Connected Map: Full Game Plus BETA
nkjellman replied to TheNachoman180's topic 22 hours ago
Hey guys, this is my first mod so there's probably going to be issues. (if you don't count my YouTube videos from 15 years ago) I decided I wanted to make a Full Game+ experience on the connected map so that the whole game was playable start to finish. All 7 levels are playable, including bonus miss
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Gunkov Roofed '70 Sport Car
I present to you a slightly edited Homer's '70s Sport Car (Barracuda), which more than completely replicates its appearance straight from the series! You can use it wherever and however you want, add it to your mods, but please indicate the authorship in the credits. Thanks! Link to download: https:
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More Door Types
mazzy made this topic 1 day ago
This mod features 4 new options for car doors: - Scissor (doors open by rotating at a 90 degree angle vertically rather than at a horizontal direction.) - Suicide (doors open with the hinges found towards the rear of the car rather than the front.) - Gullwing (doors open "from the roof" like the win
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Importing Particle Animations/Systems from SHAR to Blender
mazzy replied to AuspiciousFrog's topic 1 day ago
Hello again! I'm wondering if anyone knows how to import various particle systems from the game into Blender, or at the very least where I can find textures for the particles so I can recreate them inside of Blender In this example I need the water coming from the fountain, as well as the little spl
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Improved Hidden Vehicles
HomerDrNickFan8326 replied to SwiggityWiggy's topic 2 days ago
This is my improved hidden vehicles pack. Every vehicle has something new added, changed or improved/fixed in some aspects, those changes and or new additions include: Every vehicle has some kind of moving trunk, passenger door and or hood physics joint now Every vehicle has it's own husk Every vehi
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GameCube audio
AngryHomer1987 made this topic 4 days ago
I have recently been watching some GameCube play through’s of The Simpsons Hit and Run, and realised, the GameCube version of Halloween havoc (The Song that plays through the first mission of Level 7 and when you are just driving around Level 7) is missing the guitar riff at the start of the song. I
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The Simpsons Hit & Run: Frank Grimes Mode
Xya replied to Hadley Steel's topic 4 days ago
Context Hi, Nathan here. I'm showing off my first mod, called The Simpsons Hit & Run: Frank Grimes Mode. Why is it called Frank Grimes Mode? Well, consider the original game "Homer Simpson Mode", with Frank Grimes Mode being considerably more difficult and not particularly rewarding, much like the l
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The greatest Springfield in Simpsons Gaming
Xya replied to their own topic 1 week ago
Despite The Simpsons Road Rage being quite a simplistic game, I do enjoy the level of detail within each District. The themed layouts, from the flat plains of Evergreen Terrace to rolling heights of the Springfield Mountains. I know we have Road Rage Returns to try and bring new life to this meticul
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Importing SHAR maps into Blender with correct lighting.
AuspiciousFrog replied to their own topic 1 week ago
Hey all, I'm trying to import level 2 into Blender, I've got everything in and textured, I just can't seem to figure out a way to get (what I can only describe as) the ambient occlusion (shader?) inside of Blender so the map doesn't look as flat. Please see my examples below. Any help would be appre
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First person camera in car hack
RealGranfill replied to kRoLLiK's topic 1 week ago
Look at SHaR world from eyes of a car driver. It's like you're driving a car) This hack implements first person vision from eyes of character you're playing (or another driver) when driving a car using bumper camera for it. It also has settings: FOV – camera Field Of View hFOV – camera horizontal Fi
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Male01 From GTA San Andreas Into Simpsons Hit and Run
HomerDrNickFan8326 made this topic 1 week ago
hello all, i made a mod for SHAR that replaces the low poly PickupA driver as Male01 From San Andreas Photos mod coming soon...
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