Blender 2.8+ Weasel's Collision Editor

Please login to contribute to the conversation.
Rebranded and rewrote the add-on as I plan to expand on it a bit.
Currently added:
  • Cylinder/Capsule and Sphere support
  • Little custom "Point Object At Cursor" operator I threw in for personal use
  • More export options to write down Static Phys properties:
Version 2.1.0 is out. Added support for rigged collision (mainly for vehicles and animated entities), only exporting is supported at the moment (and I don't plan to add import)
Also fixed a few minor things throughout the add-on