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Raise Road Nodes/AI Paths (Requires Debug Test for greater experience)

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Raise the AI paths by whatever you set it in Mod Settings.

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Well that's stupid. By itself, it is practically useless. But I was able to make use of this mod by using the Debug Test hack to do the following.
This + Debug Test (Instructions to replicate included)

  • Set the mod's Raise Amount to 20 (already done for you). If it's too high, traffic and cops may not spawn close enough.
  • Enable Carmageddon Mode.
  • Go to the Developer tab and enable Debug Test.
  • Go to Debug Test's Mod Settings page.
  • Go to the Vehicles tab and under Target Vehicle, enable Traffic.
Just remember to disable that setting in Debug Test when you've had enough.

DOWNLOAD HERE?!
The freeze that always happens in the loading screen is normal.

Fun Fact(s)
  • You may notice that the amount of traffic has increased. That change was included specifically for a certain setting in this mod.
  • Radical oriented some of the road nodes near Town Hall in Levels 2 and 5 the wrong way. The other levels didn't have this oddity. It was very hard to notice in the video, but I fixed it in this release build.
  • I previously decided against releasing this because of how useless it is without Debug Test, and Debug Test is known for having unstable features.