Forum Mod Bakery Docs

Custom Collision

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hi, i'm trying to find out about adding custom collision to maps. i'm struggling to find much on this but noticed some custom map creators have seemingly found what i can't if anyone could help me out that'd be great.
You need to copy and paste a static physics chunk and edit that
  • The Collision Vertex Centre is the centre of the collision. You move that to move everything.
  • Rotate it by right clicking on the Collision Orientated Bounding Box.
  • Edit the size by selecting the Collision Orientated Bounding Box and changing the 'Model Viewer' dropdown in the corner to 'Value Editor'. That then gives you sizes for each side
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Its all mostly trial and error unfortunatly

If theres more than one collision volumes in a collision object then the volumes go into another volume with an axis alligned box and some other shenanigans, basically if you want to do multiple collsion object then just copy one instance where multiple collision volumes are in a static phys chunk.in the files and just edit the volumes in there.

If you know how to use blender you can this tool instead.
thanks for the insight, the blender add on is a very big help.