Your favourite port of Simpsons H&R?
Posted in The Simpsons: Hit & Run
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AshleyGamer1995 I still wish Lucas could consider fixing the text board randomisations bug outside Elementary School and Community Centre. It's a lot better to see them change messages upon revisiting their areas eve
I still wish Lucas could consider fixing the text board randomisations bug outside Elementary School and Community Centre. It's a lot better to see them change messages upon revisiting their areas every time. Feels more realistic, too. But until that correction arrives one day, they're just stuck displaying as "TODAY IS DIORAMA-RAMA" and "TONIGHT: BRAD GOODMAN" right now. Oh well, but at least the rest of the game's PC version, and Lucas's included bug fixes for it in his Mod Launcher application, is cool.
Loren
Those are not within the scope of the Bug Fixes hack because they are not a technical mistake in the game's code, those are broken because of a mistake in the P3D files that can be (and have been, I
I still wish Lucas could consider fixing the text board randomisations bug outside Elementary School and Community Centre. It's a lot better to see them change messages upon revisiting their areas every time. Feels more realistic, too. But until that correction arrives one day, they're just stuck displaying as "TODAY IS DIORAMA-RAMA" and "TONIGHT: BRAD GOODMAN" right now. Oh well, but at least the rest of the game's PC version, and Lucas's included bug fixes for it in his Mod Launcher application, is cool.
Those are not within the scope of the Bug Fixes hack because they are not a technical mistake in the game's code, those are broken because of a mistake in the P3D files that can be (and have been, I believe) corrected by a mod.
AshleyGamer1995
Ah, I see. Well, perhaps there should be a mod for it then, I suppose. I did see the signboards were working properly again in Donut Mod 4, though. (Coincidence?)
I still wish Lucas could consider fixing the text board randomisations bug outside Elementary School and Community Centre. It's a lot better to see them change messages upon revisiting their areas every time. Feels more realistic, too. But until that correction arrives one day, they're just stuck displaying as "TODAY IS DIORAMA-RAMA" and "TONIGHT: BRAD GOODMAN" right now. Oh well, but at least the rest of the game's PC version, and Lucas's included bug fixes for it in his Mod Launcher application, is cool.
Those are not within the scope of the Bug Fixes hack because they are not a technical mistake in the game's code, those are broken because of a mistake in the P3D files that can be (and have been, I believe) corrected by a mod.
Ah, I see. Well, perhaps there should be a mod for it then, I suppose. I did see the signboards were working properly again in Donut Mod 4, though. (Coincidence?)
mazexz
I remember explaining that could be done in the past (I think there was another but I can't find it), it's not that hard.
These could easily be 'resolved' with a mod. To my knowledge, all the textures from Springfield Elementary & Community Center (and many more) are still in the game's files, just not as 'Random Texture' chunks & about the traffic car colors, Lucas has already made a hack you can configure in your mod to make the traffic cars use more colors right here.
I remember explaining that could be done in the past (I think there was another but I can't find it), it's not that hard.