Forum Mod Bakery Docs
Creating/Using P3D files in missions
julianstainback made this topic 10 years ago
Hi, I am creating a new mod that will totally reinvent the storyline of level 1. I am creating my missions using the .lua format. how do i use p3d files in missions? Do I have to create any p3d files? How do I create locators for missions?
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Remove "CARD_QUOTE#_##" and the character icons when viewing a card?
Surreal Bot replied to their own topic 10 years ago
These parts of the "view card" screen are going to get annoying when trying to read something completely irrelevant to what the scrolling text is talking about, so is there any way to get rid of the character icons and the scrolling text when viewing a collector card? I edited out a bunch of things
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Destroy and Collect Mission Tutorial
julianstainback replied to their own topic 10 years ago
I want to create a mission that involves me destroying a car and collecting something from it. How does that work
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Undercover Employee M3 crash
Loren replied to julianstainback's topic 10 years ago
I have donut mod 3.1.4 the seaside update. Every time the dialogue is complete, the mission crashes. Is there a solution
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SR3 crashing
Derpygeta replied to their own topic 10 years ago
http://pastebin.com/qageziHi (Sr3 file modded) http://pastebin.com/3tj8RWzD (Sr3 file loading) as much i've tried , it doens't work and crashes just after finishing the conversation with Ralph want to just know Scripting Problem, only if you Need i send the P3D File
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to developers
KadeEclipse replied to their own topic 10 years ago
hi do you know of a ford anglia like the flying car from harry potter will if you do i was wondering if you could make one for the simpsons like what you did with the cannis bodis if you do make i really would like doors to work if you to make this then thanks if not then thanks for listening anyway
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I noticed something Weird
Loren replied to FreshMalk's topic 10 years ago
The Curator's car has no driver? Alien car?
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Lucas P3D Editor
Kyle replied to 256637l's topic 10 years ago
I need some help. When I change the texture of the vehicle( for example garbage truck) and try to save it, a message says that an unhandled conception has occured, If I click yes, It will ignore it.
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Icons in Game
Loren replied to Derpygeta's topic 10 years ago
well, i asked this 1,000,000 of times , but i ask again because, seeing the icons in D.M is just like that those are from the game , look Perfect but i tried and i liked my icon , but doens't look like that those are made like game ones how do you do that?
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Donut Mod 3.1.4 Released (fixes game breaking bug in 3.1.3)
Fluffy replied to Loren's topic 10 years ago
Hello again everyone, there was a game breaking glitch new in 3.1.3 so we quickly fixed it. Thanks to SomeBot for bringing this to our attention. We also added new randomized dress colors for Lisa in addition to her other new reskins introduced in 3.1.3. Enjoy :) As usual, you can download it at SH
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Problem with glass textures.
derpster. made this topic 10 years ago
greetings. for the past few months or so, there's this problem i've been having for some of my mods and specifically they're car mods (ported cars and such). this is more about the problem for cars with windscreens, where you would use a glass texture. the texture i'm using has slight transparency,
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Mod Secret Cars
Derpygeta replied to their own topic 10 years ago
well , i want to change the Secret Car of the Level 1 (Speed Rocket) , how to do that , where is the file of the S.Rocket?
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Power Surge Pre-Mission Glitch
Loren replied to Surreal Bot's topic 10 years ago
See for yourself.
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How to change texture
Milpool replied to 256637l's topic 10 years ago
As you know I'm new to this website and I don't have any computer knowledge, how would I change the environment and vehicle texture using Lucas P3D program.( From Australia).
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Donut Mod 3.1.3 Released (relatively significant update + some crash fixes)
Loren made this topic 10 years ago
Hi everyone, it's time for another update to Donut Mod. This one is quite a bit more significant than the previous one. As usual, you can download it at SHAR Mods. The full changelog is also available there. SHAR Mods
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