Trucks with Random Heads on
The Hell Inspector replied to Surreal Bot's topic 5 years ago
Random heads on top of about fourteen existent trucks. Collision is unchanged, stats are unchanged, and phone booth images are unchanged. But it's also my first time using Custom Traffic Support and the updated Custom Limits hack. DOWNLOAD HERE?! Don't worry, I credited Nightbane in the mod.
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Celebrating Australia Day
skiplet87 replied to Donut Team's topic 5 years ago
Hey everybody, Today is Australia Day and we're celebrating with a special mod release. This mod will work in version 1.18 or newer of the Mod Launcher as well as the obscure demo version of the game. We hope those in Australia like our own Lucas and those who aren't enjoy this all the same. Downloa
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Status Page For Mission Revamp Mod
Addy replied to their own topic 5 years ago
Edit (25/03/2020): Ha, remember this mod? I never got far with the mod and it was "cancelled" long ago. This post is an archive. Also, there are loads of actually released and good mods with the same premise of this one (and sometimes other extra content), so go try those if you are interested. I've
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Time Attack Mode 1.3a
Surreal Bot replied to their own topic 5 years ago
Time limits have been removed from every mission and are replaced with an elapsed timer that lasts for an entire mission! Now you can easily see how quickly you beat a mission. Conversations (except ones that initiate Street Races and Bonus Missions), introduction cameras, transitions between object
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Test Car Stats
TheTitaniumFox replied to Morgan Kuno's topic 5 years ago
My very first released mod that is a very minor mod to SHAR that gives the family sedan the test.con stats and ferrari.rsd along with beta homer being the driver Download unavailable because it has been removed from Discord's CDN
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The Christmas Sedan, Road Rage Returns 1.2.1 and SHAR MP 18 are now available
Loren replied to Donut Team's topic 5 years ago
Hey everyone, we have a few things to release today. The Christmas Sedan The latest addition to Donut Team Event Cars & Characters comes in the form of the Christmas Sedan. This is the Family Sedan from Donut Mod 4 decked out with a tree, lights, presents and snow. It can be obtained for free in Lev
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A Discussion On Modding Hit & Run
[Deleted User] replied to [Deleted User]'s topic 5 years ago
Hello all, I have been thinking of asking the community something. I've been keeping tabs on the site and discord during my absence, mainly looking at feedback from Community Releases and Donut Mod reveals. It seems the community is split on one particular thing. How mods change the feel of the game
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Open Letter to the Community at large
[Deleted User] made this topic 6 years ago
I've lurked for a good while sans account until today and I've got a friend on here who's told me about some things that have happened. Everything I heard was rather vague so it's quite possible that what I am about to say is either entirely wrong or entirely irrelevant, but some of it is just baffl
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1v1 Races Mod
This is my first ever Mod that I've uploaded to forum, so you shouldn't expect too much from it in terms of quality. This mod replaces all street race 2, street race 3 and wager race missions with one on one races against various Springfield characters. I made this because i enjoy missions like "The
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Lucas' Simpsons Hit & Run Mod Launcher 1.18 and more are now available
chloe1994price replied to Loren's topic 6 years ago
Community, Today we're launching several things: Lucas' Simpsons Hit & Run Mod Launcher 1.18 (+SHAR MP 12) Lucas' RadMusic Script Builder 1.1 3D Phone Booth Previews 1.0 Additional Characters Framework 2.0 Demonstration Mod 1.0 Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.18 This is a colo
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Additional Script Functionality Ideas
Surreal Bot replied to their own topic 6 years ago
EXPECT ME TO UPDATE THE LIST WITH IDEAS EVERYONE ELSE HAD ALREADY THOUGHT OF. I had a bunch of ideas for more commands in ASF that posting them in the Discord felt like copypasta. So uh... here it is. AddObjective("losecars"); AddCondTargetModel("AICAR"); AddCondTargetModel("ANOTHERAICAR"); SetObjDi
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Sadlybadlyy will be speedrunning The Simpsons: Hit & Run at Games Done Quick in approximately 5 hours from this post.
Fluffy made this topic 6 years ago
COMMUNITY, We'd like to show our support to Sadlybadlyy, who will be speedrunning The Simpsons: Hit & Run at Games Done Quick, a semiannual video game speedrun charity marathon. We encourage everyone to tune in and donate if you can! Make sure to send your love to Sadlybadlyy's personal Twitter and
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Lucas' Simpsons Hit & Run Mod Launcher 1.17.2 is now available
Community, Today we're launching Lucas' Simpsons Hit & Run Mod Launcher 1.17.2. Here's the changelog: Custom Character Support Added a BlendModeSupport property to characters that allows the usage of Additive and Subtractive shaders. Here's a version of Homer with his shader set to Additive: Here's
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Welcoming Two New Community Managers
Fluffy's topic 6 years ago
[Deleted User] replied to
COMMUNITY, We would like to introduce you to two new members of our community managers team: Thomas Donofri (Also known as hipporeno) is one of our new community managers. He has a lot of experience working within this community and has built a solid relationship with everyone involved. Homer (Also
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Easter Mod
So on March 31st of 2018, MACCA said "u should make an easter mod that f**** the game up". Since it's kind of hard to make a mod distributed in LMLM format do that, I took a different approach. This is Easter Mod. This mod adds a piece of head-wear for Homer, adds a decal to his car, and enhances S-
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