How to port a car to The Simpsons Hit & Run
BenDankBadass replied to [Deleted User]'s topic 4 years ago
First we are going to need a few prequistes. Blender Lucas's Mod Launcher (duh) Lucas's Pure3D Editor Lucas's Car Renamer Lucas's RCF Explorer The car model you intend to port Firstly after you aquired your 3d model in OBJ format, we can import it into blender. Now (depending upon what you want) you
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Fire Truck Wars
Addy replied to Sickmind33's topic 4 years ago
A simple mod made by Loren way back when I used to be on the Donut Team. Figure I'd upload it (with Loren's permission of course) for the sake of preservation. This mod was made by Loren February 1st, 2015. This mod does 2 things. - Any damage you cause fills your meter completely - Cop cars replace
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Quick Kicks
Surreal Bot made this topic 4 years ago
Imgur won't accept my GIF as an actual GIF, so I had to upload the video instead. Or in fighting game terminology, no ending lag. Only affects ground kicks. DOWNLOAD HERE?! Fun Fact(s) I made this eight months ago. I don't remember why I didn't release it earlier. I was using this mod to determine h
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Running In The Simpsons: The Initial D mod nobody asked for!
Snoop Bobby Bob replied to supernintendochalmers's topic 4 years ago
This is my first little mod after learnding through the tutorial posted by Snoop Bobby Bob, and it's not much. But if you ever wanted to pop those SICK DRIFTS while delivering tofu pie ice cream, science projects, etc, this is your mod! It replaces Level 1's driving song intro and outros with the ey
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The Simpsons Hit & Run - The Racer Mod - [CANCELLED]
Kenny Giles replied to Yzma's topic 4 years ago
Hello, community members of the Donut Team community (idfk), So, I made a lil poll in the DTcord, about a new map designed specifically for races. I'll add some details after I got any progress of this mod. Current leaks: So the map will be divided into 4 different biome areas: Biome #1 - Plain biom
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Annoy Squidward in Spanish.
Zapatilla replied to FFproducciones's topic 4 years ago
The other day I discovered the mod Annoy Squidward, and I have seen that it is not very popular in Spanish-speaking sites, so inspired by another Shar that made the original Simpsons game have dialogues with its Mexican dub, I am going to do the same with the Annoy Squidward mod. Here is a small dem
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SH&R: Mutahar Edition....
jenkem_ replied to [Deleted User]'s topic 4 years ago
Using a edited version of Australian Mod (by Donut Team) to make what ever cursed thing i just created..... this mod replaces all textures with Mutahar's face from the yt channel, SomeOrdinaryGamers..... don't ask why i did this i, saw a mutahar vid and saw someone make a sphere model with his face
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Kang and Codos
Hi people. This is my first post. I made a Kang(Codos) model and this is not the final version. Will it be possible to add it to the game? I drew a sketch of how to find these two aliens. Although I understand that this probably will not work in the game. P.S. Sorry, I don’t speak English. So I used
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Legs Over Louie
Yoshogon32 replied to their own topic 4 years ago
Hi,i'm Femenia,this is my first mod,what this mod does is replace louie's model,voice clips,HUD icons (including wager race image) and any mention of him with legs. Credits: DaXx: He helped me with Legs' model. Wimpy: Legs' HUD Icon (i modified it a bit but he did the base icon). Donut Team: Base fo
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Lucas' Simpsons Hit & Run Mod Launcher 1.23.12 is now available
Loren replied to Donut Team's topic 4 years ago
Hey everybody, we have an update for the Mod Launcher today. Lucas' Simpsons Hit & Run Mod Launcher 1.23.12 Highlights Fixes additional issues introduced in 1.23.10. Download Visit the Mod Launcher downloads page to get the new version. Lucas' Simpsons Hit & Run Mod Launcher 1.23.11 Highlights Fixes
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The Simpsons Hit & Run Henchmen Mod (Local Co-Op)
The Simpsons Hit & Run has aged well with time it seems, and the Modding Community has continued its well-defined legacy with their wacky and unique inventions. I respect and support those who contribute in thought and execution of any game that is out there – especially those here at the Donut Team
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Scheduled Website Maintenance – 1 March 2020
Fluffy made this topic 4 years ago
All Donut Team services will be unavailable on Sunday, 1 March, 2020. We will be undergoing scheduled maintenance to make your favourite community even better. All users will be logged out on Sunday, 1 March 2020 at 12:01AM UTC-5 (New York Time) and downtime will follow shortly afterwards. During ou
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Kade's Knight Rider Mod
oldman82 replied to KadeEclipse's topic 4 years ago
Kade's Knight Rider Mod This has been in the making for a while now but finally i get to show you guys and let you play it for yourselves! Includes K.I.T.T. and K.A.R.R. from the TV Show Knight Rider & a Mission KITT VS KARR which has real dialog from the episode it was named after. These cars can b
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Scarymusic01 Returned
Addy made this topic 4 years ago
Makes the unused "scarymusic01" music track play when atop the Kwik-E-Mart roof in Level 7, as intended. Requires at least version 1.18 of the mod launcher. Is decompilable. History 1.00 (27th January 2020) Initial release. 1.01 (16th February 2020) General launcher configuration updates. 2.0 (15th
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PhaseLua Mod
I made an alternative to xUnknown's "Phase". The original can be found: https://github.com/thexunknown/Phase. Phase is a mod that allows any car to drive through objects. It dynamically loads all scripts from your game's folder and modifies them. Download File Size: 7.00kb
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