Forum Mod Bakery Docs
L1M3 crashes my game
Sheen replied to Gibstack's topic 9 years ago
Alright, so I posted my woes in the Lucas Mod Launcher 1.11 thread, but I figured I would make my own thread with what I can gather at this point. L1M3 crashes my game when I made a new file. On my old file, however, whenever I start any mission, the game crashes. Everything else on my new file that
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Modern Fixup Mod (Broken)
[Deleted User] replied to their own topic 3 years ago
locked
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Full Textbibles in CustomText Format
Eriс replied to Loren's topic 6 years ago
UPDATE This post is kind of pointless now since these can be extracted directly from the games text Bible using Pure3D Editor 4. This is what I originally did when I made this post before the release of that program. You can find the text Bible P3D file at this location in the games folder: art\fron
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A Long Long Night - 1.02 Update
[Deleted User] replied to their own topic 3 years ago
Description Bart is throwing the biggest party in Springfield! Drive around town like it's the 80's! Enjoy the Synthwave and get the party started! Features 8 Story Missions New Bonus Mission 3 New Street Races New Test Drive Wager Race New Collectibles New Vehicles Two difficulty modes - Normal and
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The Simpsons: Mystery Incorporated (v1.3)
Hadley Steel replied to their own topic 1 day ago
Description The townsfolk of Springfield are being terrorized by the ghost of Jebediah Springfield. The Simpsons have only one group of people, and their lovable mutt, they can turn to: Mystery Inc.! Join Shaggy and the rest of the gang as they uncover the mystery that's haunting the town! Special t
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Housewife Duties - Dev continuing 2022 probably
philc replied to Sparrow's topic 4 years ago
WARNING: The current open build of the mod is very light and different compared to the current developer build so when it is released fully, please replay all missions since they will be different to this build. Thanks I'm near actually finishing the main story so the mod probably won't have another
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Donut Mod 4: Community Billboard Submissions
Freelancer_T_O_T replied to Loren's topic 5 years ago
Hey there everyone. As you know, the next version of Donut Mod is going to include a brand new map I've been working on for a while now, the Industrial Zone. Much like in the original game's maps there is going to be various billboards advertising products or services in Springfield scattered about.
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Beta Build Help
Addy replied to their own topic 5 years ago
I've just installed the beta build of the game from MEGA. Do I need anything besides what's already on Windows 10 to open it, or do I just open it? Since it's essentially just an early build of the game, I'm assuming that it will just run on it's own.
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Now that custom maps are possible, what is one game's map that you want in Hit & Run?
[Deleted User] replied to Fluffy's topic 8 years ago
Today we released Diddy Kong Racing's, Jungle Falls map as a SHAR mod. I'm curious what map you'd like to see in Hit & Run?! Screenshots Links Holiday event page Download
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Project: Hit And Run Remake
DonutMunch replied to NukedApple's topic 3 years ago
"Project: remake", the goal is to recreate the entirety of the simpson's hit and run but with more modern improvements. The entire project was started as a little quarantine projects at the very begging of 2021 now i have a lot of time to spare, will be posting more updates as things are added and p
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A Day in the Life Mod (discontinued)
Trainman84 replied to Gibstack's topic 8 years ago
Welcome to the "A Day in the Life" Mod! This mod will showcase, as the name may suggest, a day in the life of 7 different Springfielders. Explore new missions & new adventures as some of your favorite Springfield characters! This mod is currently in version 1.1.0 - get it here!:https://mega.nz/#!PQV
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Springfield Noire 2: Reinvestigated [Discontinued]
Darrus replied to [Deleted User]'s topic 4 years ago
Please, check this thread instead (Cover art made by MadameGenocide) Hello, community, this is Gordon and yes, Morgan Brown is back Firstly, if you're familiar with the original mod and it's incredible development story, read this extremely long disclaimer: Ok, so, you remember how badly the origina
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Donut Mod: General Information
Addy replied to Loren's topic 5 years ago
The Buzz Cola Corporation unveils their plans to open a new factory in Springfield. The townspeople rejoice as the expansion brings new jobs to their humble town. However, there is something with darker intentions lurking. It is brewing a darker plan for the future. A conspiracy brewing in Springfie
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The Simpsons Hit & Run: Frank Grimes Mode
Hadley Steel replied to their own topic 13 hours ago
Context Hi, Nathan here. I'm showing off my first mod, called The Simpsons Hit & Run: Frank Grimes Mode. Why is it called Frank Grimes Mode? Well, consider the original game "Homer Simpson Mode", with Frank Grimes Mode being considerably more difficult and not particularly rewarding, much like the l
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Hello from a Hit & Run designer
[Deleted User] replied to Noviwan's topic 7 years ago
Hi everyone, My name is Joe McGinn, I was the senior game designer on The Simpsons Hit & Run at Radical. Since then I spent another 10 years as a designer in the game industry, and am now teaching game design and programming at the Digipen Singapore Institute of Technology. Anyway, I just found your
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