Tow Mater
Have you ever wanted to play as Tow Mater? Or what's actually Great Value Mater This is a slight reskin of Cletus's truck but with different handling. It also looks like something that came directly from the flames of Hell. What can I say? I like to make mods that will scare young children and make
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Police Car from TV Show
Yzma replied to MajorGunkov's topic 3 years ago
Retexturing a police car to look more like a TV Show original. Screenshots: Phonebooth: In game: In TV show: Wiggum Police Car Download Chase Police Car Download Important notes: -If you're going to use this in your mods, credit would be appreciated. Credit to Radical's for model's and textures
6 likes
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Trolleybus
more like, badly retextured rr nuclear bus This mod adds a trolleybus to your level one, to buy from gil for 0 coins, you know the drill! The sounds are pretty quiet though Credits: Donut Team & Bear Claw Team for the ported bus Wunder Wulfe suggested me to post it Feel free to use it in your mods,
5 likes
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Will Colou's Fully Connected Map mod have...
...Level 7's Area 939/Rich Side and Nuclear Power Plant interiors open and working!? :O :D I know... That's just a speculating guess, but Colou did mention about considering even the Halloween variant for his FCM mod along with sunset and night ones, didn't he? So that's why I suddenly got the feeli
1 like
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SHARMP Radio
Replaces the background driving music with a randomised music list comprised of nearly all the game's music tracks. They will also continue to play once you exit your vehicle. Intended for use in SHARMP but will work in the regular game if you really want to use it there. Note that in SHARMP, all pl
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Tay's P3DXML texture and shader exporter v1.0.3 - Blender 2.93-3.4.2
A blender addon which exports all textures and shaders into a single p3xml file, which can be imported into the P3D editor! Info Manually importing textures and making shaders was taking too much time. I had an idea about making an addon for blender which does it all for you but thought it would be
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Blender and SHAR
chillman replied to Stringmaster7's topic 3 years ago
Hi, I am new to the whole modding session, so give me true and honest feedback. If it was said before, then show me how to get there. I have been at months without end trying to get a level map onto blender using everything on here. Can someone please help me out. I will gladly appreciate it. I got
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I dont know how to play multi meme on multiplayer
Kenny Giles replied to PescadoTico's topic 3 years ago
Hey guys im new whit the mods on the simpsons hit and run i was playing multiplayer whit my friend so we decided to play multi meme on multiplayer but we dont know how to do it.
1 like
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Sonic mod?
I have some ideas to spare on a possible mod of Sonic the Hedgehog for SHAR. * He is the playable character as a skin change over Homer. * Increase your running speed to match Sonic's from his games. * Add his cool looking vehicle from the Sonic & SEGA All-Stars Racing game to drive. * Buzz Cola coi
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Taxi and Ambulance
You know, those two civilian vehicles - Taxi in Level 2 and Ambulance in Level 5 - could have their side missions as you drive them. Taxi collects and drops off fares to their destinations, and Ambulance picks up and takes patients to the hospital. Works exactly the same way as in the 3D Grand Theft
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The "SHAR: Mod Showcase" Board - Requirements
Kenny Giles made this topic 3 years ago
Hello everyone! Due to the previous thread being unpinned and deleted, I've gone ahead and reposted our Mod Showcase Board requirements. The end intention of these rules is to help ensure that mods that are announced on our forums are easy to discover for the end users. It also serves to help commun
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I can't import a model
mazzy replied to chocolateimage's topic 3 years ago
I can't import a model from blender using this Addon: https://donutteam.com/downloads/BlenderXMLAddon, the addon exports it as a .xml file but the Pure3D Editor wants a .p3dxml file
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Donut Mod Roadmap?
Kenny Giles replied to skater's topic 3 years ago
So I just finished the donut mod, I thought it was really fun!.. and was just wondering if there was a release window for level 3 and 4, or at least like a progress report. If that's confidential then it's totally cool, I understand that you're a small group and you can take as much time as you want
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Experimental Post Changes have been enabled
Lucaws replied to Donut Team's topic 3 years ago
We've enabled experimental post changes. If you have any issues submitting new posts, please let us know in our Discord or our support email.
3 likes
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Vehicle colour editing?
Is there a mod or feature somewhere to edit a car's palettes in SHAR? I picture in my mind what "Ferrini - Red" (which is Bart's roofless Ferrini) would look in yellow as a change. It even reminds me of that great looking yellow sports car from a classic game on PlayStation 2, Xbox, GameCube and PC
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