How to make a game world?
Stringmaster7 replied to their own topic 3 years ago
I have always wanted to make my own version of The Simpsons: Hit and Run since I discovered this site in 2019. I have one question, how do I make a stable landscape of Springfield altogether? i have the tools and resources necessary, and if I need more, the tools are on here. I have made attempts ag
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Fiat Punto GT (1993)
ALongPalmTree replied to nationalitalia's topic 3 years ago
The 1993 Fiat Punto GT, an iconic car of the italian culture of the 1990s, is finally available as a mod! You can buy it from Gil (Level 1) for free! Download Link: https://www.mediafire.com/file/rpsgn8np5nm0yw8/PuntoGT.lmlm/file More Images:
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Lua P3D Lib - Full Release - v2.1 (2022-08-12)
Josh / Proddy replied to their own topic 3 years ago
Lua P3D Lib (Previously Lua P3D Editor) This is a Lua library you are able to add to mods in order to modify P3D files dynamically. There are a couple of benefits of doing this over doing static edits in the `CustomFiles` folder. If you're only changing 1 or 2 chunks in a file, it takes less space i
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Running The Simpsons: Hit & Run and the launcher on the Steam Deck
Loren replied to DeadSonRisingxD's topic 3 years ago
Hi all, I've recently just bought myself the Steam Deck, naturally being able to run (preferably) the PC version of SHAR to have mod support would be awesome. But questioning if they can run? The link I have attached below outlines how someone has the base game running fine, but is there a way for t
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Missions and related materials not showing up when I load mods
mazzy replied to TailorBone's topic 3 years ago
Hello everyone. I'm new to this forum and modding in general, but I'm pretty sure I did everything right. I downloaded two mods, and tried each of them separate of each other, but neither mod's missions were there for me. All of the cars and skins and such were there and perfectly functional, but no
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OWM's Style Hud Icon Resource Pack - Character Hud Icons Now Available!
Character Update! The latest addition to this pack now includes character hud icons, this includes: - Characters that already have an existing hud icon. - Characters that don't have a hud icon, but have a model available through the Additional Characters mod pack or Road Rage (except Herman, Kang, a
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Is there a way to edit my game's save file?
mazzy replied to chafedbikinizone's topic 3 years ago
Yesterday I got frustrated on the seventh level and accidentally forgot to save my game upon quitting, and I really don't want to have to do all the missions over again (I was on Alien Auto-topsy II when I quit). Does anyone know if it's possible to edit the game's save data so that it will put me o
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P3D Colour Key
Weasel on a Stick replied to duffhause's topic 3 years ago
P3D Colour Key is a tool that will take one or more P3D files and apply a colour key filter to all of their sprites and textures like in the films "Pleasentville" and "Shindler's List" Make sure to backup your P3Ds, any changes made to your files are irreversible. Source Code and README Before and A
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Harry Potter mod
Chip replied to their own topic 3 years ago
Update 1.02 - small crashing fix and a few slight changed made. For the moment missions aren't playable and burns mansion is blocked due to crashing. I plan to add more, do some custom missions, more characters incoming in the future so stay tuned :) playable cars in the phonebooth and playable Hagr
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Really Black Cars
wheeler2008 replied to ValeraPan's topic 3 years ago
Do you ever thought, that cars called in game as black cars (black vans, black limo, black sedan, black Ferrini) are not even black and have dark purple color? My mod will improve it by retexturing cars to really black color (or not so). Screenshots: https://imgur.com/a/HUouPnq Link: http://www.medi
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🛸UFO🛸
JaidenIsDumb replied to mazzy's topic 3 years ago
Have you ever wanted to "fly" the UFO? Well now you can. Gil has a free one for Homer in level 7. Yes, I know it's been done before, but never this big! Download
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How to swap levels
snipergaming replied to Will's topic 4 years ago
Ever wondered how mods such as Late Night at the Kwik-E-Mart, Mischievous Night (in development) and TOS EP3 (in development) have levels switched around, Well i'm going to show you how you can do this. Firstly, let's just say i assume you know how to set up a mod for Lucas' Mod Launcher, if you don
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Mod Noire
BetaSimpson replied to duffhause's topic 4 years ago
Springfield has been warped back in time into 1928. Download: Download Screenshots:
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SHAR: Definitive Edition OST Replacement
meowsandstuff replied to their own topic 4 years ago
SHAR: Definitive Edition A selection of remade tracks, from the SHAR Definitive Edition OST; brought into OG SHAR... because why not? All levels have their scripting corrected to adapt to the 44.1kHz sample rate. Download (V2) Download (V1) I'll let the following videos demonstrate: Level 2 Level 6
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