Forum Mod Bakery Docs
Is anybody playing the multiplayer?
Bryce_Plays replied to their own topic 6 years ago
When I connect and go to a level no one joins so is no one playing?
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Springfield 500
derpster. replied to [Deleted User]'s topic 10 years ago
We are all know(or possibly no) About unused bonus race track called "Springfield 500" http://prntscr.com/9xa33o In the game files, all bonus races are named "b0?" (Where's "?" there's Number(1, 2, 3, 4, 5, 6, 7)) But files of this track called "b00" http://prntscr.com/9xa5cv What does you think abo
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Fire Truck Wars
Addy replied to Sickmind33's topic 5 years ago
A simple mod made by Loren way back when I used to be on the Donut Team. Figure I'd upload it (with Loren's permission of course) for the sake of preservation. This mod was made by Loren February 1st, 2015. This mod does 2 things. - Any damage you cause fills your meter completely - Cop cars replace
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Animation ripping
Fluffy replied to ShadowLuigi37's topic 8 years ago
Is there going to be a way to rip the animation files from a character model or any model that has animations?
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How to animate custom collectibles?
Hadley Steel replied to their own topic 7 years ago
I modelled the phony glasses Homer uses to pretend he's awake in The Boy Who Knew Too Much as a collectible. I took the science project model and imported the glasses model as an .obj file. Just wondering how to animate now like other collectibles? At the moment, it doesn't bounce and the flash effe
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Donut Workshop
Loren replied to jrburger95's topic 10 years ago
Sorry if I have posted this in the wrong place for starters I didnt know where this fitted. Anyways on with the topic so almost a year ago you guys teased a piece of software called Donu Workshop or something like that but since then there has been no news about it so I was wondering is it still goi
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Dalektron HELP WANTED
manicblood made this topic 9 years ago
OK, so after making a few models for this game and messing with the code a bit; I feel ready to continue my other main project............ I've started working on a new game using Javascript looking to add scenery and a weapons system, check out the original at http://www.themindrobber.co.uk/dalektr
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Can't download Long Long Night
Cheeseknees replied to their own topic 2 years ago
Whenever I click on any of the download buttons on the Long Long Night page I get a 404 page instead of it downloading. Why is that? Is it still available for download?
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A hidden beta vending machine texture?
Fluffy replied to 30978's topic 4 years ago
TCRF.net has mentioned about an unused(?) graphical texture - this beta design of the vending machine object. It's coloured cyan and has "BUZZ" on it. Here's what they said about it: "An earlier version of the Buzz Cola vending machines. It's interesting to note that the final texture does not inclu
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I can't play some mods
Addy replied to El Pizas's topic 6 years ago
I'm from Argentina and i have the game installed in spanish and i can't play storm over springfield and cops mod. This is the problem:I start a dialoge and both characters are in silence without moving and i can't skip it Please somebody help me.
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P3D Editor (4.2.1) extremely slow
[Deleted User] replied to their own topic 6 years ago
Whenever importing an .obj file (because I use blender 2.80), it takes like 20 seconds to do this weird thing where the current thing open "de compiles", turns black, then compiles itself again with the new file. I have good hardware btw, dedicated graphics (AMD Radeon M3790X I think, something in m
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Tutorial: Change newspapers on loading screens
mazzy replied to ToMaTeh's topic 3 years ago
Good morning, I'm ToMaTeh. Today I want to talk about a very simple change that maybe some wanted to make in their mods. The newspapers. In the loading screens, depending on the level, different newspapers are shown as the story progresses, showing relatively important things, bringing out the first
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SportsA Topless...
DeutscheIdiot replied to KadeEclipse's topic 7 years ago
just about the worse interior job ever... i tried to make this car cool...
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Will Colou's Fully Connected Map mod have...
mazzy replied to 30978's topic 4 years ago
...Level 7's Area 939/Rich Side and Nuclear Power Plant interiors open and working!? :O :D I know... That's just a speculating guess, but Colou did mention about considering even the Halloween variant for his FCM mod along with sunset and night ones, didn't he? So that's why I suddenly got the feeli
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how to change player in missions and return with normal at the end of missions?
FS-Gamer replied to their own topic 6 years ago
how to change player in missions and return with normal at the end of missions?
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