Forum Mod Bakery Docs
help about my mod
ark63 replied to their own topic 5 years ago
hey i'm making my first mod i have a problem about coins my custom coin texture won't work pls help thx
0 likes
1K views
2 replies
Custom interiors request
AmanLegend replied to Professor Thaxy's topic 1 year ago
Could anyone make interiors for this background house? One on the lower floor after entering through the front door and one on the upper floor after entering through the windows. It’s also supposed to be Sideshow Bob’s house.
0 likes
1K views
1 replies
How do you pin pictures to a post?
Sonzai replied to their own topic 8 years ago
I know there was a question similar asking about attaching videos but I just made myself look like an idiot trying to attach images with that line of code...
0 likes
1K views
6 replies
Help with adding a new car.
jrburger95 replied to their own topic 9 years ago
So I have figured out how to add a new car in to SHAR with lucas car re-namer, but I still need help with a few things. 1. How do I give the car sound because at the moment it is completely silent. 2. How do I give it a phone booth icon (I need this one because other wise the game will crash when I
0 likes
1K views
8 replies
"Duplicate Videos"?
SomeoneIKnow replied to SodaDog's topic 9 years ago
I've been looking for Donut Mod walkthrough videos and i stumbled across some unusual looking ones. Some of them use the Minecraft Donut Mod description along with uncanny video quality.
0 likes
1K views
3 replies
Frank Grimes Mode: a patch for Snake's Car
Lyvw replied to their own topic 1 year ago
Greetings everyone. I am playing the ingenious Frank Grimes Mode by Hadley Steel: https://forum.donutteam.com/forum/topic/2305-the-simpsons-hit-run-frank-grimes-mode . However, I'm struggling in mission 3-5 (where Lisa & Chief Wiggum chase after Snake to collect evidence). After returning to Mr. Bur
0 likes
1K views
3 replies
donut mod
Loren replied to budder's topic 6 years ago
Im having trouble on how to add mods through the lucas' simpsons hit and run launcher if anybody could link a video or just help me out thanks!
0 likes
1K views
3 replies
Adding a new music to the game
Fluffy replied to [Deleted User]'s topic 7 years ago
Hi there, I'm encountered a little problem, I wanna add some new music to the game (for example, a simple mission failure/success jingle), but I don't really know how. I know only 'bout using HEX editor, so, can someone give me a hand?
0 likes
1K views
3 replies
In depth tutorial?
Kenny Giles replied to batistaa65's topic 3 years ago
is there an in depth tutorial on how to mod anywhere? (video or text and pictures). I've watched muckluck's video but it doesn't show how to load the map into blender or how to open up the add on for blender.
0 likes
1K views
1 replies
How do you toggle the characters, in story mode?
LucasRM7 replied to their own topic 6 years ago
How do you toggle the characters, in story mode?
0 likes
1K views
5 replies
Jeff's Map Creator 0.4 is now available (Tuesday Topics #61)
Pizza_Dude22 replied to Loren's topic 1 year ago
Hey everyone, this is Loren from Donut Team and we are back again with another update for Jeff's Map Creator! This is version 0.4 which comes with a whole slew of improvements and some great new features. You can read all about this update (courtesy of Jeff) in this week's Tuesday Topics and downloa
2 likes
1K views
6 replies
PS4 Controller Help
V0RTEX L0RD replied to MonkeyPeak's topic 5 years ago
I do hope this is the right board for vanilla game support too. I am trying to play H&R with a PS4 controller but I am having issues mapping the controls. Pressing buttons on the controller does not change control bindings in the settings menu, nor do the default control setting work with the contro
0 likes
1K views
3 replies
Animation ripping
Fluffy replied to shadowluigi's topic 6 years ago
Is there going to be a way to rip the animation files from a character model or any model that has animations?
0 likes
1K views
1 replies
No Jumpzones
Addy made this topic 1 year ago
Disables "jumpzones" - triggers usually placed on shortcut ramps in order to provide vehicles with a temporary speed boost. This works by using the Custom Trigger Actions hack to prevent the Trigger Volumes contained within any Locator Type 0 of Event 48 from functioning, so it is most likely compat
3 likes
1K views
0 replies
modding textures
Fat Tony replied to Jake15's topic 3 years ago
im new to modding and when im changing the texture of a vending machine i only want it to be changed in the mod im making and not the actual game. How do i not affect the actual game when doing this?
0 likes
1K views
1 replies