No Vanilla Street Race Props
Addy made this topic 2 years ago
Removes Street Race props (mission specific map elements) from all vanilla Street Races and Level 1 Mission 7. Requires at least version 1.25 of the mod launcher. Is compatible with the Demo game release. Is decompilable. History 1.0 (12th November 2022) Initial release. 2.0 (16th April 2023) Genera
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SCARFACE: TWIY Fellini Car Mod
Hey all, you guys might know me as the weirdo who talks about TWIY in the Donut Team discord every once in a while. I just wanted to share my progress of importing a car from it (which has a different version of the good ol' somewhat reliable p3d engine) into our beloved S:HAR. As you can see, it's
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Controller support
crackencody replied to Ferruccio&Enzolive's topic 5 years ago
Hi. Is Hit & Run, as well as it's mods compatible with a controller, namely that of an Xbox 360?
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Problem with p3d launcher
SomeoneIKnow replied to their own topic 9 years ago
Hmm since i got new computer i get this "Failed to load file. The type of initializer for 'LucasStuff.Radical.P3DEditor.P3D' threw an exception."
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tutorials on how to create custom maps
been thinking about trying to modify and create a new/different map. any tutorials on how to do that? also what tools would i need to try this?
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No vehicle deformation?
TizerisT replied to their own topic 4 years ago
Hi, I had just started playing it and its a good alternative to the other stuff but I was wondering why vehicle deformation was removed? There is one tiny crumple in the front corner of Homers pink car, but it's odd as the spanners dont change it. Thanks
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Interesting Questions!
SomeoneIKnow replied to their own topic 9 years ago
Hello i have few Requests to be answered.. Is it Possible example Ned Flanders to have an NPC chat like others? Would like to know :) Is it possible to Make Wage Races Give you more money? Is it Possible to Homer When jumps change its jumping sound? Is it Possible to make other characters work in di
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Pickup Truck Adjustments
AlfredoAndFriends replied to Addy's topic 11 months ago
Allows you to make various "interesting" adjustments to Cletus' "Pickup Truck" vehicle through the mod's settings. None are enabled by default. Inspired by a friend's recent words. (Click to open.) Fast: If enabled, doubles the acceleration and speed of the vehicle. Invincible: If enabled, makes it
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Main Menu Change
thomie9982 made this topic 2 years ago
This changes the Main Menu of the game. The changes are hardly noticeable ;) *don't get this if you don't like gore* https://drive.google.com/file/d/1vBaJP3Sl9J7ZkTlzxCP6ERqlKgYvxcEB/view?usp=sharing
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Status Page For Mission Revamp Mod
Addy replied to their own topic 5 years ago
Edit (25/03/2020): Ha, remember this mod? I never got far with the mod and it was "cancelled" long ago. This post is an archive. Also, there are loads of actually released and good mods with the same premise of this one (and sometimes other extra content), so go try those if you are interested. I've
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How do I change the free roam driving music?
footbone replied to their own topic 7 years ago
I want to change homer's free roam driving music into somebody else's like bart's. For example: https://www.youtube.com/watch?v=7J-OZS1YIsI
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Suggestions for Event Advertisment
BaseCrunch replied to TechWizard's topic 7 years ago
A few suggestions I have for event advertisment. 1. Don't go around saying "Nuclear Winter" and give me Road Rage. If you're advertising something, at the most try and stick to the thing you're advertising. I really was expecting nuclear fallout and instead got Moe driving around town. 2. Being cryp
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Save files don't work
mazzy replied to skuunkweed's topic 2 years ago
Hello. I just installed the game earlier today and played for a few hours with mods on. I saved a few times, qui the game and came back with no problem. But the last time I quit and reopened the game, no save file can be found. I know where the save files are and the saves are still there. But when
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Need help with Traffic Sounds
engineergaming replied to The_Trash_Man's topic 3 years ago
I am trying to create a traffic vehicle that produces positional audio just like the Vote Quimby truck. I thought that the positional audio came from the soundfx.rcf/positional directory, but when I created the sound/soundfx/positional directory with my brand new rsd and added it to the car_tune fil
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