Forum Mod Bakery Docs
Whats Your Favourite Character/Vehicle/Map/Level?
CQ WiFi replied to Pandaxletsplay's topic 8 years ago
I do mine: (Character don't have to be playable, it just has to be in the game) Character: Homer Vechile: 70s Sports Car Map: Level 4s Map Level: Level 1
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Fonts in The Simpsons: Hit & Run
H1DD3NLUiGi1983 made this topic 3 years ago
I saw there was a demand for this in Discord a couple of weeks ago, and after a week of no motivation, I finally managed to somewhat complete it. Link to document If you feel something is wrong, missing, or you have a better suggestion for a font, leave a comment in the document in the area in quest
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Improved Cars
ValeraPan made this topic 5 years ago
Just a mini-mod that improve some car wheel models as it was in preview models. Download. Images:
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RRR 1.2.0.4 - Bug Reports and Suggestions for next version
[Deleted User] replied to their own topic 6 years ago
Hey there. I have recently played and finished Road Rage Returns and I must say I really enjoyed it, although there were a few parts that frustrated me and I will point them below shortly. First, I will start saying that the mod is well made and captures both the feeling of original Road Rage, as we
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Checkpoint System 1.1 (Obsolete)
Kenny Giles replied to Surreal Bot's topic 5 years ago
This mod has been succeeded by the Mod Launcher's 1.25 release with Additional Script Functionality's new checkpoint system. Made a simple checkpoint system in LUA. These sample missions will spawn you to the appropriate location when you've reached a checkpoint and restarted the mission. The checkp
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Donut Mod 3 100% Completion (with pics)
Sheen replied to Gibstack's topic 9 years ago
Level 1: http://prntscr.com/85pfz6 Level 2: http://prntscr.com/85pekw Level 3: http://prntscr.com/85pctr Total: http://prntscr.com/85gnk0 Lucas: http://prntscr.com/85pfth Kyle Kenny: http://prntscr.com/85pe7y I don't think there is a DT member in Level 2. I've searched everywhere I can think of, but
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Lucas' Simpsons Hit & Run Mod Launcher 1.15.1 is now available
GAMES4KINGS replied to Fluffy's topic 8 years ago
COMMUNITY, We're now live with Lucas' Simpsons Hit & Run Mod Launcher 1.15.1, you can get it by visiting this direct link or by using Donut Team's Simpsons: Hit & Run repository. Changelog Launcher/Hack Support: Made the error message shown when failing loading mods ask to show the folder in explore
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unknown error
Fluffy replied to Red's topic 8 years ago
Hello, I'd finished the donut mod up to level 3, but I can not. why? Every mission "homer holigan" at the end like it freezes and hangs. Finally, it also shuts down. I would ask for help. Last words: I do not speak English, translated by the interpreter so sorry for absurdity for any mistakes.
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a crazy day mod
CoreyOreoz replied to MAKSPRO123XDSUS's topic 10 months ago
hi there im releasing a beta of my mod a crazy day the history of this mod is that homer has to escape from marge because he dont wants to do chores so he drives away and goes to the kwik e mart to race a character and to do that he needs a faster car.(btw i recommend do the race with the car you ca
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Simpsons hit and Run Mod Help? (Edit 29/06/2020)
Chui ガム replied to Ryankz11's topic 4 years ago
I would like some advice and help to make some hit and run mods, I apologise if this is annoying. =======What I can do====== I can pretty much do a basic mission of all the objectives the game has done in the final build, such as - Goto objectives - all the A.I Objectives - Goto (with collectable in
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March 2020 Test Server: Concluded - Feedback & Suggestions
Vincent_Victini replied to Fluffy's topic 5 years ago
We're initiating a new Test Server for our website. This version of the website is not complete but will allow us to gauge how the community feels about the features we've added before continuing. We anticipate users will experience issues, however with your help, we can minimise the issues when the
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I think that i'm the 1st man in the world to do this ...
Doctor Cpu replied to their own topic 6 years ago
ive spent the past 2 days doing a project and that project is similar to say a SM64 video but SHAR it's a WIP but here it is(sorry about no audio!) and there is also a preview for a another project, a green screen test a full fledged video.
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The Karma Experiment: Part 2
randomgirl999 replied to Fluffy's topic 6 years ago
Hey everyone, About 24 hours ago, we announced our plans to make the post voting system more consistent. Today we'll discuss what we heard from you and our plans going forward. If you would like to view our original plans and the original discussion, you can view it here: https://donutteam.com/forum
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Donut Mod
Fluffy replied to 256637l's topic 9 years ago
When Does another Donut Mod release? And some Ideas I have If you could add in. A Tank, Expanded Level As you Level up, Some Supercars and a Police level ( Based on NFS: Most Wanted 2012).
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Dog Days (Tropical Getaway Submission)
mazzy replied to their own topic 3 years ago
Ahoy-hoy and welcome to the Whitedunes Beach! Spend some time as Jeremy on the Whitedunes beach until you get bored! Dog days, designed for The Tropical Getaway is presenting you a new (kind of empty) map, along with a new character & few vehicles! There are few surprising things, such as easter egg
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