Forum Mod Bakery Docs
Save file contains unrecognised additional data
Fluffy replied to shpingelis's topic 1 month ago
Hello, played my original game through Lucas' launcher. Saving, going to the main menu and loading save worked fine. But when I closed the game, next day in the main menu Load save screen, Save1 shows L0 M0, and a warning pops up. How can I recover and use my saved game? I only finished Level 1 on i
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Retexturing Vehicles Well
Kenny Giles replied to Rtchubbz's topic 2 weeks ago
I have a question regarding retexturing the vehicles In the game. How is everyone retexturing their vehicles for their mods so well? For example Carl’s Canyonero, Apu’s Firebird, or many others that I’ve seen. I’m aware of opening the textures either in paint, 3dpaint or others. Maybe I’m just missi
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Map building
TBA replied to Haniel's topic 3 months ago
Hello, you have probably already seen other threads with this slogan, but I don't want to be so ignorant and look for help on something that I have 0 knowledge of and be able to do something decent, I'm certainly just starting to try to modify the game in different ways, but something that The quest
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Dynamically load level locators file (or any P3D file)
kRoLLiK replied to Kresenko's topic 3 weeks ago
Hello SHAR modding community! I'm trying to load different level1 locator files (copies of 'art/missions/level01/level.p3d') based on a certain condition. In example: CustomFiles.ini art\\missions\\level01\\level.p3d=Resources/level01/level01.lua level01.lua if SomeChoice == 1 then Game.LoadP3DFile(
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Does anybody know what caused this oddity?
Clover replied to their own topic 1 month ago
4 years ago I was playing my PS2 copy of SHAR in level 2. I was near the tunnel when a taxi spawned with it's headlights on. Soon every second Taxi in level 2 spawned like this. I assume 2 taxis are spawned in the level at any given time so that's why sometimes they appeared without headlights on. I
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strange glitch
Karlson made this topic 10 months ago
I was playing the destroy Smithers car mission and I had the one-hit kills car cheat when I hit Smithers car my game crashed this happened twice
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Roofed family sedan model
mazexz replied to KoffeeAlt's topic 6 months ago
So, usually I need references to drawing cars (aka Simpsons Hit and Run car models) and wanted to use the roofed family sedan. Though there’s one problem; I dunno if there’s an available model of the roofed family sedan anywhere, and I dunno if it’s alright for me to use the roofed family sedan as a
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Help I dont see cars from mods which I downloaded.
Pingwinowsk1 replied to their own topic 1 month ago
Hi, I came back here after a few months and I have a problem. I have installed several mods for this game and when I turn them on everything is ok, but when I go into the game and into phonebooth I don't see these cars only I see 20 cars from 1 mod and from the other 4 mods not anymore.
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How can I edit "Static Mesh Collision" in some .p3d map levels files in Blender??
iElCraZy_ replied to their own topic 3 months ago
Hello! I started modifying some .p3d files from Level 7 with Blender for the next update of my mod but i don't know the way to change the collisions, how can I modify it? There's some addon for this? There's an example:
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No Police/H&R Meter
RobotGladiator made this topic 9 months ago
Is there any existing mod or setting that turns off the cops in the game? As in, the meter never goes up so the cops never show up, no matter what you do? I haven't found any cheats settings, hacks or mods that even talk bout this. Thanks.
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Mod launcher tips
Barna made this topic 9 months ago
Hi I have some tips. The roof of the cars shouldn't be transparent. The concrete mixer truck can be driven. Minor modifications should be included in the mod launcher so that you don't have to download them separately. There should be more than only 7 cars on a track.
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How to increase the number of cars in phonebooth?
Fat Tony replied to Pingwinowsk1's topic 1 month ago
Hi, I have downloaded 5 mods which adds alot cars but I can only see 3 cars from mod but other - not. How do I increase number of cars in one phonebooth?
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SHAR Lucas' Launcher No Mods/Hacks
Kenny Giles replied to SherlockSparrow's topic 1 month ago
Hi all. Brand new to this. Did all the things I thought I needed to do to get the launcher up and running, extracted the files and copied them over to the right folders but when I open the launcher I just get numerous error messages and I don't know how to fix it or what I did wrong. If someone coul
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scripting tomfoolery
mazexz replied to homer1exe's topic 9 months ago
I've been playing with the game's car handling files for a realistic handling mod idea I had, and I've learned a few things. 1. DO NOT SET VEHICLE MASS TO 0.0, it crashes the game when you attempt to interact with it. 2. if you set a vehicle above a certain mass it will phase through solid objects.
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libsm64 mod
Fat Tony replied to codygamer1's topic 1 month ago
hello people out there, i was wanting to know how to import the sm64.dll file into the simpsons hit and run. just wondering if its possible cause i dont know how to inject dlls
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