Custom map files and saving data? How are Vending Machines and Crates "saved"?
Montenstein replied to their own topic 2 years ago
In my current project, I have the following issue: I'm using multiple .p3d files that contain the map for different levels. The mod I'm making makes use of the Fully Connected Map, this uses the original names for the files from the original game, such as l1z3.p3d, l3r2.p3d and so on. As I wanted to
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Game Crashes at Lisa Mission
Pandaxletsplay replied to teknonerdz's topic 9 years ago
Hi Doughnut Mod Community! I recently installed the newest version of Doughnut Mod, and My game keeps on crashing when I first start out as lisa. Once I start a mission, or get into a car, the game crashes, and closes out. Can anyone help me with this? I have no other mods enabled other than the mai
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Destroy and Collect Mission Tutorial
julianstainback replied to their own topic 9 years ago
I want to create a mission that involves me destroying a car and collecting something from it. How does that work
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i can´t play since like one month ago (SOLVED)
im trying so hard, i literally dont know what to do, i tried all the "solutions" from internet at this point, the game just keeps crashing, it didnt even show me the title screen, it just crash this is a really desperated man and i hope u guys can help me Lalo.
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What languages has SHAR been officially localised into?
Jebano Projects replied to unclekrusty's topic 2 years ago
First up, let me tell you about an interesting feature of the PAL PS2 version of the game. You may or may not already know or care about it, but I figured it was worth documenting in some way. As those of you who are familiar with the PS2 may know, there are PS2 games that will be loaded in the lang
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Exporting multiple ground collisions from map files.
stuffedbutter made this topic 7 years ago
Hey all, I'm extracting parts of level 3, but have hit a road block when it comes to collisions. The Pure3D editor allows me to export the ground collisions for the map, but only one by one. The part of level 3 that I'm extracting has 100+ collision models for the floor, which is going to be very te
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What is it like to play Simpsons hit and run on a CRT TV?
Stringmaster7 replied to Flight_Simulator_Legend2005's topic 2 years ago
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Licensed Cars for Traffic.
BizMarkie111 made this topic 5 years ago
This is more of an "idea" or "suggestion" per se rather than a request—the world isn't going to stop spinning if something like this isn't done. I think it would be kind of cool if common vehicles on the road in the real world would be added into Simpsons: Hit and Run. I like the current line-up of
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A hack/mod that i thought of.
Addy replied to [Deleted User]'s topic 6 years ago
I was wonder if there could be or anyone thought of a hack/mod that allows wasp cameras to shoot you while inside the car as a added level of danger for them being nearby either by coins being lost or mabye even a setting that allows the wasp to throw you out of the car. This is just an idea not nee
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Help I need the game models
D_a_l_t_o_n made this topic 4 years ago
I want to use the game models but when I want to remove them, it comes out as p3dxml, as I do to use it in blender
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Can't run the vanilla game
jacobtheboffin made this topic 6 years ago
Hi there and firstly thank you for any help. I installed the game from disc a couple of days ago and the game worked for one session successfully, with no issues, I saved the game at the end of Level 1, and then closed the game, and turned off my laptop. When I came back, went through the launcher a
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Status Update #2 - 7 March 2016
Fluffy replied to their own topic 9 years ago
COMMUNITY, We've addressed some of your questions and concerns in today's new Status Update video. We'll address more on 21 March 2016. Thanks, Jake Andreøli
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Posting Hit & Run mod video on YouTube and copyright issues
lajtborn replied to their own topic 1 year ago
Hello, DonutTeam! I've made a video presenting my brand-new Russian voicing of The Simpsons: Hit & Run. I would never have gone so far without your help - thanks a lot!!! But the question is not quite about the modding. I want some advice from someone experienced in posting videos of game mods on Yo
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How to drive misc vehicles in the Bonus Game?
I probably might be wrong on this question, but is there a way to use the other vehicles (secret, unplayable, civilian and deleted) in the Bonus Game, the same way as in the main adventure? The CPU opponents in the Bonus Game can sometimes be seen driving them...but why not the player too? It seems
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como creo un nivel de simpsons hit and run?
And now everyone is leaving? replied to emicapo345's topic 4 years ago
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