Forum Mod Bakery Docs
help with mod online
joejoeman96 replied to their own topic 4 years ago
could anyone tell me to get mods to work online. thank you.
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Using an Xbox One controller
Dean replied to Ferruccio&Enzolive's topic 4 years ago
Can anybody explain to me how I can use a wired Xbox One controller with Hit & Run? I feel sort of like when I plug the controller intro a USB port, I'm going to need to have drivers installed.
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Camera Reverse
TheTitaniumFox replied to EmilDubas's topic 4 years ago
I'm trying to drive in the Annoy Squidward mod but the camera is reverse, and I'm only seeing the back side all the time. I press the reverse button and only then can I see in front, any suggestions?
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Ice Skating Lisa
TheTitaniumFox replied to Surreal Bot's topic 4 years ago
Stroll through Springfield with some ice skates. This replaces Lisa's normal outfit. So what if there's no ice? This is from a universe where unplugging something defeats an evil museum exhibit. Did I mention CUSTOM ANIMATIONS WOOHOO! DOWNLOAD HERE?! Fun Facts I was going to replace the footstep sou
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1.23.12 KEEPS CRASHING!!!
JackalRPG221 made this topic 4 years ago
I recently downloaded Lucas' Simpsons hit and run mod launcher version 1.23.12 and I can't even open the application without it stopping responding. I only have 2 mods running. Is there a way to stop this? This may be a hardware/software issue as my computer isn't the best but any tips or tricks wil
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Leave of Absence
[Deleted User] replied to Fluffy's topic 4 years ago
I wanted to announce I'll be taking a leave of absence from the Donut Team community. I've had several personal life issues pop up in the last week, and I wanted to take time to deal with them all. I don't know when I will return, but I wanted to formerly announce it so users aren't confused when I
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Lucas' Simpsons Hit & Run Mod Launcher 1.22.4 is now available
Chops2600 replied to Donut Team's topic 4 years ago
Hey everybody, we're back again with a minor Mod Launcher update. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.22.4 General Added the "-nocheckforupdates" command line argument. This prevents the Mod Launcher from checking for updates regardless of your setting. Added the "-language" comma
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Suggestions for Downloads Page.
Dean made this topic 4 years ago
Back to old times with my wonderful suggestions! These are referring to the Downloads page. I suggest to add actual images to many mods/tools that miss them, or, at least, to change the "Image Unavailable" panel since it feels like an error, which It isn't. Rename "Tools" to "Other tools" since one
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7 Characters Mods !
Bardock made this topic 4 years ago
Somebody help to make a 7 characters mods to Blender XML please :) 1.Flamix (I created with Vroid Studio) https://imgur.com/jbtw7Z6 https://imgur.com/A1eija6 https://imgur.com/KWT2pmO https://imgur.com/fvKlQCB img]https://imgur.com/a15yTpb https://imgur.com/CsdYLn7 __________________________________
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Problem L1 M7 for custom mission
mazzy replied to Bardock's topic 4 years ago
it's taken several error when i start mission from L1 M7 check this out ! SelectMission("m7"); SetMissionResetPlayerInCar("m7_carstart"); SetDynaLoadData("l1z6.p3d;l1r6.p3d;"); UsePedGroup(7); AddStage(0); SetStageMessageIndex(24); AddObjective("getin"); SetObjTargetVehicle("current"); AddStageVehic
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Is there any way to import/burn the Hit and Run mods onto the GameCube version?
iKurt replied to xXViper1206Xx's topic 4 years ago
I was wondering if there was a way to put the donut mods onto the GameCube disc and play it on there. Thanks.
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Donut Mod / Project Donut version 1.0.1/1.1.0 (2013)
Dean made this topic 4 years ago
Hi everyone. I am looking for this version of Project Donut released (it seems) in the last months of 2013. I have a version labeled 1.0.1, although it is completely broken and crashes when starting any mission. Plus, it lacks texture changes that I saw in old gameplay videos, so it either is a very
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The story of Some Challenge Mod
Surreal Bot made this topic 4 years ago
I've been meaning to do this for a while. I just never remember. Actually, I only wanted to do the very last section of this post. But this post also explains why I'm not bringing back SCM. So a few people still have faith in Some Challenge Mod despite being made 4+ years ago. Sure it was the first(
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