Forum Mod Bakery Docs
Eurocom goes with Vivendi Universal games at startup
Kenny McCormick 2019 replied to Brandondorf9999's topic 5 years ago
Just a small mod to add the Eurocom logo that should go with the Vivendi Universal games logo at the start of the game instead of being isolated. In an addition, the Vivendi Universal games is also de-interlaced (with bob deinterlace alithogram). Download link: http://www.mediafire.com/file/f3b9a4i4
2 likes
3K views
4 replies
Is there anywhere to move the "Ambience" files from the rcf into CustomFiles?
crackencody replied to their own topic 5 years ago
hey guys, Is there anywhere to move the "Ambience" files from the rcf into CustomFiles? I'm trying to make a mod where all files from beta are used in a mod, as nobody has done this yet. basically i see the extracted folder "ambience" and inside it has a folder named "sound" then inside "sound" it h
0 likes
2K views
4 replies
Changing the color of the Hit & Run! Text
Listentomyfart465 made this topic 5 years ago
Anyone know where i have to go in the files to change the color of the Hit And Run Text? To Simplify, The Color Of The Text Flashes Red, And I Want It To Be Green. I Hope Someone understands what I'm Asking
1 like
1K views
0 replies
Mirror Mode?
TheTitaniumFox made this topic 5 years ago
hello I was wondering where are people getting Mirror Mode when you go to the SHAR-MP
0 likes
1K views
0 replies
DeepFriedBurger's Mission Services
Addy replied to their own topic 5 years ago
NOTE: I'm not quite sure which board to put this in... Introduction Hello. For those people who do not know me (which is about 30% of active users, given that I frequently create topics), I am Deep(possibly)FriedBurger. Today I am here to announce the opening of a service I'll be starting. The Servi
1 like
1K views
2 replies
Lucas' Simpsons Hit & Run Mod Launcher 1.22 and Demonstration Mod 4 are now available
Ferruccio&Enzolive replied to Donut Team's topic 5 years ago
Hey everybody, we're back again with a major Mod Launcher update as well as a new version of SHAR MP and Demonstration Mod 4. Changelog for Lucas' Simpsons Hit & Run Mod Launcher 1.22 Highlights New Launcher Features Duplicating and exporting/importing configurations. Jump Lists on Windows 7 or newe
4 likes
5K views
10 replies
Trucks with Random Heads on
The Hell Inspector replied to Surreal Bot's topic 5 years ago
Random heads on top of about fourteen existent trucks. Collision is unchanged, stats are unchanged, and phone booth images are unchanged. But it's also my first time using Custom Traffic Support and the updated Custom Limits hack. DOWNLOAD HERE?! Don't worry, I credited Nightbane in the mod.
5 likes
2K views
2 replies
Multiplayer Hit And Run
mrpsychobean500 replied to KingOfGames22's topic 5 years ago
Anyone Care to join me On Simpsons Hit And Run Multiplayer
2 likes
2K views
3 replies
Repack changed files to RCF
jonyluke replied to their own topic 5 years ago
How can i repack for example a new rsd file to dialog.rcf so i can play with the mods in a ps2?
0 likes
2K views
3 replies
File handling
crackencody replied to Ferruccio&Enzolive's topic 5 years ago
Hello, I just started using 7Zip for Windows 10. I have lost a few downloaded files from this site I intend to get back. I was able to download the Lore Friendly Car Pack; however, I cant remember how to handle mods like Road Rage Returns; hence, the aforementioned mod doesn't appear on the main men
0 likes
2K views
3 replies
Additional Prototype Differences
Addy made this topic 5 years ago
These are some differences that I found in the The Simpsons: Hit & Run PlayStation 2 prototype that I believe to be undocumented. Please note that I only have the Xbox version for reference. Vehicle stats differences. For example, the Hover Car has one star in the Toughness category in the prototype
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0 replies
Questions I Have Regarding Various Things I Found On The Cutting Room Floor (TCRF)
Addy replied to their own topic 5 years ago
TCRF's pages and talk page for Hit & Run have been getting updates recently, so I decided that it would be an appropriate time to ask these questions. These regard anything on any of the pages to things I found on the talk page. It's stated that the bug where the player can replay Flaming Tires only
1 like
1K views
8 replies
Which Missions Can You Not Skip?
[Deleted User] replied to Addy's topic 5 years ago
I've heard about certain missions in Level 7 being un-skippable, but which missions are these? The answer varies depending on where I look.
0 likes
2K views
2 replies
Celebrating Australia Day
skiplet87 replied to Donut Team's topic 5 years ago
Hey everybody, Today is Australia Day and we're celebrating with a special mod release. This mod will work in version 1.18 or newer of the Mod Launcher as well as the obscure demo version of the game. We hope those in Australia like our own Lucas and those who aren't enjoy this all the same. Downloa
5 likes
4K views
14 replies
Can't unzip files for mods
crackencody replied to Ferruccio&Enzolive's topic 5 years ago
Hi, I used to be able to instantly unzip files for mods from this site. Before, I used WinZip, which worked like a dream. Now, I can't seem to unzip mod files with it because they're "not valid archives". Typically, car packs are .rar files, and mods like Road Rage Returns are zip files. My main des
0 likes
2K views
1 replies