Lucas' Simpsons Hit & Run Mod Launcher 1.17.1 is now available
mazzy replied to Donut Team's topic 6 years ago
Community, Today we're launching Lucas' Simpsons Hit & Run Mod Launcher 1.17.1. This is a fairly significant update so let's get into the changelog. Changelog for 1.17.1 Custom Dialogue Character Codes Fixed an issue that occured when mod's re-assign characters already in the NongenericCharacters li
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i have a problem
redget replied to their own topic 6 years ago
i installed the last version of lucas mod launcher but every time I get into a car, the camera gets in front of me AND IS FRUSTRATING pls help
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Do wheels need to be the same height?
Redzombie98 replied to their own topic 6 years ago
My game keeps crashing when I call to get my custom car, do the wheels need to be exactly the same height and size as the other ones? Also anything I need to worry about when making customs vehicles, like size,height,type. Or can I just do any vehicle model?
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How to move interior enterance glow?
You know how interiors in The Simpsons: Hit & Run have that blue glowing thing around the door? Well, I was goofing around in L1_TERRA.p3d and figured out how to successfully move some of the triggers to teleport the player into an interior. My question is: Does anybody know how to move the glowing
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What Simpson
ItzRussianCekcuu's topic 6 years ago
[Deleted User] replied to
Can such Simpsons hit and run executable
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Family sedan and Marge old car from Mischievous Night
Can I have these cars' files and phonebooth icons (Willj99 im talking to you:-))?
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A feature I think would be cool in a P3D editor program
I've said this before but I don't think I was specific enough. I see on the current P3D editor that the skeletal joints on a character can be moved by changing the numbers of the "X", "Y", and "Z" for the positions of the specific joints. If that's possible I think it would be possible to make a way
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Car won't work
Fluffy replied to Sandwichface's topic 6 years ago
I'm currently trying to make a new sports car. I exported a part of the Black Ferrini's model and made a small edit to it in blender. However, when I try to test it, the game just crashes after the "Auto-loading most recent saved game" screen. I've made all of the required car scripts & other art. I
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Issues relating to Lucas' Simpsons: Hit & Run Mod Launcher 1.17
Fluffy replied to Donut Team's topic 6 years ago
Introduction On 13 April 2018, we released a new version of Lucas' Simpsons Hit & Run Mod Launcher and people have reported issues to us and we wanted to address them. Debug Checks We were made aware of implications of having "Debug Checks" enabled by default and will be taking action to change this
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Awesome new homepage......
Yeah, the new homepage would be really nice ... if it weren't an April Fool! However, if the "Content you all are waiting for" is that crappy Giant Toilet mod and DM4 is cancelled..... I 'm going to shoot myself. Luckily it's an april fool.
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Easter Mod
So on March 31st of 2018, MACCA said "u should make an easter mod that f**** the game up". Since it's kind of hard to make a mod distributed in LMLM format do that, I took a different approach. This is Easter Mod. This mod adds a piece of head-wear for Homer, adds a decal to his car, and enhances S-
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Donut Team wanted someone to post this here
Fluffy replied to Surreal Bot's topic 6 years ago
The tags on Donut Team's latest status update video told me that if I see them, post it here, so I'm actually posting it. Tags Donut Team, Donut, Team, Donut Mod 4, Steamed Hams, Steamed, Hams, Meme, April Fools, Fooled Ya Suckers, If you see these tags post it on the forum lol, jake andreoli, loren
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How do i edit frontend pages?
I can export frontend pages, but then i only can open them with notepad, which isn't very helpful. How can i edit their textures and ohter thigs? does an editor exist.
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Donut Mod error
Dean made this topic 6 years ago
Hi, everytime i start mission 1 of level 2 the game crashes giving the Simpsons has stopped working message. Thd mission loading screen goes fine, but after clicking "continue" , as bart and the truck spawn, the game stops working.
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I apologize...+ new mod projects
Dean's topic 6 years ago
[Deleted User] replied to
Hi, i want to apology for what i've done. I've pestered and obsexed everybody with a stupid whim of playing DM2. Yes, I know that, besides me, nobody else cares about an old crappy mod. Anyway, i'm in the process of creating two new mods, that will recreate two of Donut Team's old mods and concepts.
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