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I have a question about the HUD.
mazzy replied to ToMaTeh's topic 3 years ago
Okay, I have doubts about the SHAR hud, can it be changed? that is, add images to it, for example... a text under the map, regardless of whether it is functional or non-functional, like in SHAR Multiplayer where you have the added speedometer that is functional. Example:
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In my mission the ai car is not spawning in the right place
mazzy replied to Pizza_Dude22's topic 3 years ago
SelectMission("m7"); SetMissionResetPlayerInCar("m7_car_start"); SetDynaLoadData("l1z6.p3d;l1r6.p3d;"); UsePedGroup(7); //Chuck: StreetRace Prop Load and Unload Setup - used here to load power plant door to block he shortcut StreetRacePropsLoad("l1m7door.p3d;"); StreetRacePropsUnload("l1m7door.p3d:"
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Where is the unique programming for "Ferrini - Black" not getting abducted by the spaceship in Level 7?
John replied to their own topic 3 years ago
All the other cars get abducted by the spaceship in Level 7 if you drive on the huge green light beam under it, then the car is released to the ground and is instantly destroyed. But not "Ferrini - Black" (accessible by turning on the bonus cars cheat and pressing F2 inside a phone booth). Where is
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Tuesday Topics #52: Happy Halloween!
Donut Team made this topic 3 years ago
A-honk-honk you lost souls, maz from mmm... Forbidden Donut Team here. This Halloween, I have an exciting release for you all - a Halloween version of the Fully Connected Map! You can read the blog post all about it here, check it out on Mod Bakery here and discuss it on the forum here!
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How to make a game world?
Stringmaster7 replied to their own topic 3 years ago
I have always wanted to make my own version of The Simpsons: Hit and Run since I discovered this site in 2019. I have one question, how do I make a stable landscape of Springfield altogether? i have the tools and resources necessary, and if I need more, the tools are on here. I have made attempts ag
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How can i add custom music to the Vote Quimby Truck?
Kenny Giles replied to [Deleted User]'s topic 3 years ago
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Future Mod Plans + Inactivity Update
33297 replied to [Deleted User]'s topic 3 years ago
As some of you guys know, I haven't been very active on Donut Team over the last couple months. I've been busy at work, and other stuff as well. But most importantly, I've been working on my mods for SHAR. I hope to announce a couple more new mods for the next few months. Also, Mountain Drew Version
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Changing the Zones/Roads for a custom map in the TERRA.p3d
mazzy replied to Montenstein's topic 3 years ago
Hi, I'm sorry if this is a stupid question but I'm unsure how to go about getting the game to load a specific map through the Terra file. I already have the zones/road files that i want to use however I've had to change the name as a variant of them is being used by another level. So, my issue is my
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SCARFACE: TWIY Fellini Car Mod
Zcor3x replied to dudeman's topic 3 years ago
Hey all, you guys might know me as the weirdo who talks about TWIY in the Donut Team discord every once in a while. I just wanted to share my progress of importing a car from it (which has a different version of the good ol' somewhat reliable p3d engine) into our beloved S:HAR. As you can see, it's
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How Has Everyone Been?
Cars For Speed replied to their own topic 3 years ago
Hey, everyone. It's been a VERY long time since the last time I made a topic, so I all wanted to ask is: how have you guys been recently? These last 3 years have been rather hard for all of us, there's no denying on that, and even after the peak of Covid, we're still recovering and trying to get bac
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Loading a custom map on a different level
Montenstein replied to their own topic 3 years ago
Hi, I'm very new to modding SHAR, I've run into an issue where when I spawn into the level, I have to get in a vehicle and drive around for a few seconds before the map loads in, does anyone have any suggestions or the answer to this? Thanks ^^ - Prior to driving around - After a few seconds
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Wacky Races Characters & Vehicles
LEGOManiac19 replied to their own topic 3 years ago
Model Pack Download here: https://www.deviantart.com/legomaniac41/art/Wacky-Races-Arcade-Model-Pack-930999192 I managed to rip & capture the Wacky Races Models from the arcade game and I thought that these would work perfectly as mods for The Simpsons Hit & Run. I mean, come on. Bart driving the Mea
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What languages has SHAR been officially localised into?
Jebano Projects replied to unclekrusty's topic 3 years ago
First up, let me tell you about an interesting feature of the PAL PS2 version of the game. You may or may not already know or care about it, but I figured it was worth documenting in some way. As those of you who are familiar with the PS2 may know, there are PS2 games that will be loaded in the lang
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What is the Bomb symbol
invisible replied to their own topic 3 years ago
What does the bomb symbol mean on the multiplayer Whos playing List?
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