3D Phone Booth Previews has a visual bug.
For some reason, when using the 3D Phone Booth Previews mod to view any car in 3D from the phonebooth menu, I noticed Apu's Longhorn car has its bull face mark on the bonnet messed up, so it's not puzzled in perfectly as seeing it in the game world or without this mod active. Have any of you noticed
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Spongebob is a extra driver
mrchillymatth replied to Skinn 76's topic 3 years ago
Hi! I create a mod of Spongebob has a extra driver YES, THIS IS SO DUMB A New Spongebob Soundpack A New Car (THE PATTY WAGON OBVIUSLY) A New Spongebob Model By Nightbane Games SPONGEBOB IN SPRINGFIELD Link for this mod Decompiled version Oh yea Mr Krabs
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Taxi and Ambulance
You know, those two civilian vehicles - Taxi in Level 2 and Ambulance in Level 5 - could have their side missions as you drive them. Taxi collects and drops off fares to their destinations, and Ambulance picks up and takes patients to the hospital. Works exactly the same way as in the 3D Grand Theft
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The "SHAR: Mod Showcase" Board - Requirements
Kenny Giles made this topic 3 years ago
Hello everyone! Due to the previous thread being unpinned and deleted, I've gone ahead and reposted our Mod Showcase Board requirements. The end intention of these rules is to help ensure that mods that are announced on our forums are easy to discover for the end users. It also serves to help commun
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Bumper cars! by maz
Who needs cars anymore when you got.. That's basically it... just bumper a car. Get this beautiful vehicle from Gil in level 1 for 0 coins! What a great deal! Edit: I suggest you play this on multiplayer for more fun with friends! Download: Mega - Singleplayer Mega - Multiplayer
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Blender 2.9+: Weasel's Map Data Editor 2.3.1 - Blender solution for creating/editing Roads, Paths, Fences, Locators and more!
chocolateimage replied to Weasel on a Stick's topic 3 years ago
WMDE (Weasel's Map Data Editor) is my latest and biggest blender add-on yet. It's a Blender 2.8+ add-on you can use for editing Roads, Paths, Fences, Locators and more! I've been working on this tool for quite a while now (started way back in early March!). It's mostly intended for creating a custom
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I can't import a model
mazzy replied to chocolateimage's topic 3 years ago
I can't import a model from blender using this Addon: https://donutteam.com/downloads/BlenderXMLAddon, the addon exports it as a .xml file but the Pure3D Editor wants a .p3dxml file
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Guess That's It
[Deleted User] replied to [Deleted User]'s topic 3 years ago
Hey there, Gordon here, and I've been planning to write this a long time ago First of all, I've got to say huge thanks to everyone in this community, without Donut Team I wouldn't have been the person I am today, and I will be forever grateful for everyone involved. Especially, shotouts to: Colou, f
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How do i create a Type 14 Locator?
chocolateimage replied to their own topic 3 years ago
I want to create a coin but i can't create a type 14 locator. The documentation has this: Type 14 When this type of locator is loaded, the game will place a coin at its position. And the "Value Editor" in the Pure3D Editor cannot change values. Edit: I found out that when you put " LoadP3DFile("art\
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Donut Mod Roadmap?
Kenny Giles replied to skater's topic 3 years ago
So I just finished the donut mod, I thought it was really fun!.. and was just wondering if there was a release window for level 3 and 4, or at least like a progress report. If that's confidential then it's totally cool, I understand that you're a small group and you can take as much time as you want
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In-game Costumes Issue
YaBoiJosh1 replied to their own topic 3 years ago
So there's a thing on my game that's occured which I've never encountered before. Basically I just started a new save a few days ago because I really wanted to replay the game again and I wanna go for the 100%, but for some strange reason I can already change into the different outfits... like.. the
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Simpsons Hit And Run Map
HomerOfSteel made this topic 3 years ago
I'm new in the modding community and I have searched a long time on internet to get the entire map of Simpsons Hit And Run because I'm not good for combined all parts exported by Lucas Pure3D Editor to put in a 3d edition program. So anyone can help me please? (and sorry for my bad english)
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(Obsolete) Run Speed Modifier (Cheat Engine Table)
Surreal Bot made this topic 3 years ago
This hack has been obsoleted by my newer Cheat Engine table that contains more editable addresses like jump height and kick force. (Someone may have a more advanced/universal cheat table, but I don't know.) I found a way to change the running speed in SHAR. Now you no longer have to rely on Cheat En
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What if there was a Family Guy: Hit & Run?
Kenny Giles replied to 30978's topic 3 years ago
Yeah, a game with the same objectives and stuff as Simpsons H&R, but with Family Guy characters from their TV show, like Peter Griffin has his work day too. Although, to be fair, Family Guy is a lot worse than The Simpsons, right? They tend to swear more. :/
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8-bit retro graphics?
30978 made this topic 3 years ago
Could there be a possible texture mod for SHAR in the future to make it look 8-bit (Nintendo Entertainment System/SEGA Master System)? And if also music in that stylised way? Just an idea, really. Oh, and replace the original Buzz Coins and their sound effects with Mario's coins, along with its 8-bi
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