Trailer:
Description:
This is a total conversion mod that aims to replace the entire game's theme with vaporwave.
Currently this mod is in it's early stages and it's assets can be subject to change in later versions.
So far this mod replaces/adds:
- Textures for all levels
- All cars (Including pedestrian and hidden bonus cars)
- Theme music (including walking music)
- New Font
What still needs replacing/adding:
- Custom cards
- More custom skins
- Mission music
- Colors need adjustments
Screenshots:
NOTE:
This mod is currently a WIP and is developed (and play tested) by one person, so bugs/inconsistencies may exist in your play through.
(If you find any issues with this mod that you would like to report to me, please send me a message on this site or comment on the trailer video)
ALSO NOTE:
I am aware of some of the inconsistencies/bugs such as:
-Colored race hosts and Homer in the colorless level
-A few unchanged mission specific vehicles
-Level theme music still playing sometimes when exiting a vehicle
-Some Bad AI drivers.
Etc.
The custom costumes for level 5 and 7 are purposefully not select-able because they are not implemented. The main characters of those levels are not coded to be the same are the original, therefore custom costumes are not possible as of yet.
Download Link:
Vaporwave Mod V1.2
(I apologize for the very long wait for the fix, I was working up an update for this mod that i was going to release with this fix, but it ended up taking wayy too long to finish, so I removed the updated files, and I am just releasing the mod with the fix and minor changes for now.)
Concerning Shaders:
This mod used to include optional shaders that I feel add to the vaporwave aesthetic. Because I do not know if the Donut Team would allow these shaders due to the install requiring files being put into the main Hit & Run directory, I have removed the shaders from the download. However, if you would still like to download these shaders for your play through, I have included a download link on the trailer video and I also put the link to the shaders in the README included with the mod.
Credits (Included with the mod in the options menu):
I am the only developer of this mod, however I used assets that I have not created. So I have done my best to give credit where credit is due.
There are some unmentioned credits in the video, so here are a few:
Credits Theme: Still Corners - The Trip
Phonebooth Theme: VECTOR GRAPHICS - DESTINE
Main Menu Theme: Whitewoods - Beach Walk
Bart's New Lv2 Car - eezerz (3D Warehouse)
EDIT:
Thanks to MACCA for helping me reduce file size and for the wireframe ped suggestion
If I missed any credits that you believe is creditworthy, please post a comment on the credits video or message me here and I will try my best to add the credit