How to animate custom collectibles?
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Hadley Steel I modelled the phony glasses Homer uses to pretend he's awake in The Boy Who Knew Too Much as a collectible. I took the science project model and imported the glasses model as an .obj file. Just
I modelled the phony glasses Homer uses to pretend he's awake in The Boy Who Knew Too Much as a collectible. I took the science project model and imported the glasses model as an .obj file. Just wondering how to animate now like other collectibles? At the moment, it doesn't bounce and the flash effect is a still image. Glasses p3d file
Borb Rather than simply changing the name of the drawable, you'll want to open the file in the P3D Editor, click the Tools button at the top, then select Rename and choose "scien" from the l
Rather than simply changing the name of the drawable, you'll want to open the file in the P3D Editor, click the Tools button at the top, then select Rename and choose "scien" from the list. This will allow you to easily change all references to "scien" to "glasses", you might want to do the same for "scien_shadow", changing it to "glasses_shadow", though I'm not sure if that's absolutely necessary.
Hadley Steel Mr Homer Sir, you are a genius! You ought to win an Outstanding Achievement in the Field of Excellence!
Mr Homer Sir, you are a genius! You ought to win an Outstanding Achievement in the Field of Excellence!