- Addition/Subtraction - This method gets the RGB values and increases them by the specified amount. This is a fixed increase on everything, though it has it's uses.
- Percentage - This method gets the RGB values and then calculates a percentage of that value and sets it. Allows for more dynamic changes. Is recommended for casual playthroughs.
- Fixed Value - This method sets the RGB value to one pre-defined value. Results in some weird possibilities.
In order to change the lighting level of the game, every P3D file that contains any sort of model needs to be modified. If your PC does not have the required resources, you can encounter frame drops when entering loading zones. If this occurs, please enable the "Pre Load Data" setting. This will increase the game launch time by roughly 30 seconds, however all the files will be modified and cached, removing the frame drops.
Every chunk type needs to be manually specified in order to fix the lighting. I believe I have them all, but if any lighting looks wrong please let me know.
Screenshots
150% brightness:
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L7
25% brightness:
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0% brightness:
Fixed Value #00FF00:
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L2
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25% brightness:
L1
L2
L3
L4
L5
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L7
0% brightness:
Fixed Value #00FF00:
User-submitted screenshots
v0.8 changes:
Fixed gags not being modified
Fixed some chunks Donut Mod uses not being modified
Fixed mod not working with other mods by default
Added ability to pre-load files
v1.0 changes:
Massively optimised the colouring code
Added the colouring of the main menu
Added a few extra missing chunks
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