Create a .lua file called HandleCars.lua & write in a function to modify the files.
local path = "/GameData/"..GetPath()
local file = ReadFile(path)
if file ~= ReadFile("/GameData/scripts/cars/huskA.con") then
file = file.."\n\n".."SetHitPoints(51);\n"
Output(file)
end
Thankfully to DT we've got some really useful custom functions for lua working with the game.I remember having my code typed after some of DT's mods so all credit for the code to them. Hope this helps!