Create a .lua file called HandleCars.lua & write in a function to modify the files.
local path = "/GameData/"..GetPath() local file = ReadFile(path) if file ~= ReadFile("/GameData/scripts/cars/huskA.con") then file = file.."\n\n".."SetHitPoints(51);\n" Output(file) endThankfully to DT we've got some really useful custom functions for lua working with the game.
I remember having my code typed after some of DT's mods so all credit for the code to them. Hope this helps!